Search found 4 matches

by TechX12
Tue Aug 20, 2013 2:06 pm
Forum: Beginners Help
Topic: [Solved] Is texture interpolation possible?
Replies: 3
Views: 570

Re: Is texture interpolation possible?

Solved! :D
Yesterday I experimented with materials, and I found that a Solid2Layer type material's first texture will always have it's original alpha, but the second one will work as a TransparentVertexAlpha material's first texture, so it will use the vertices' alpha as opacity.

So, result with ...
by TechX12
Mon Aug 19, 2013 2:35 pm
Forum: Beginners Help
Topic: [Solved] Is texture interpolation possible?
Replies: 3
Views: 570

Re: Is texture interpolation possible?

Thank you, but my problem is different. I want to make a very large noise terrain, where the texturing depends only on height information. The topic what you referred to says, texture splatting will require alpha maps which are textures. In fact I'm quite new to Irrlicht, and I don't have much ...
by TechX12
Mon Aug 19, 2013 12:56 pm
Forum: Beginners Help
Topic: [Solved] Is texture interpolation possible?
Replies: 3
Views: 570

[Solved] Is texture interpolation possible?

Is there a way to interpolate textures between vertices?

(I mean I have a scene node, and I have two textures. The scene node draws terrain. The vertices have red color where I want the first texture, and where my second texture's supposed to be, the vertices are blue. And when I draw a polygon ...
by TechX12
Tue Sep 20, 2011 10:22 am
Forum: Beginners Help
Topic: Strange poles of a textured sphere...
Replies: 2
Views: 393

Strange poles of a textured sphere...

I want to make a simple rotating earth app, but the textured sphere looks strange on its poles :( . Please help!

Image

Thanx!