Search found 13 matches

by alanacial
Mon Aug 20, 2012 8:17 pm
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial- Help Wanted

Bumping for interest.
by alanacial
Sat May 26, 2012 3:07 pm
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

We got some interest in the game and have made a few changes. The development team's name was changed to have a little more meaning and the game's development name is going to be reconsidered to be more then just two different forum user names. With the descion on a team name, the company website do...
by alanacial
Sat May 26, 2012 2:34 pm
Forum: Advanced Help
Topic: [Solved]Texture filtering question
Replies: 6
Views: 2409

Re: Texture filtering question

How were you able to extract the image files? It looks alot like ragnarok, and I think it be fun to look into custom map generation for the dozens of private servers they have. Do you have a way to repack them for use? Or were you just inspired by that game to create your own? http://www.rpgfan.com/...
by alanacial
Sat Apr 21, 2012 12:38 am
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

Why the hell did you censor the image? That's disturbing. Is it due to a weird law in your country? Funny you said that, because just today I got banned from the Photoshop forums using the same post to start this thread. Guess I needed more censoring. Here I thought the art forums would be even mor...
by alanacial
Sat Apr 07, 2012 5:23 am
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

I dunno.. didn't want to burn the little one's eyes? I dont know the forum rules and if they care about nudity, was just being safe. I added a zipped copy of a more or less previously completed project, Perspectacubed. Updated first post, and putting it here: https://rapidshare.com/files/1612962013/...
by alanacial
Sat Apr 07, 2012 4:22 am
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

Well you should be able to see in the second image of code there, I dont actually update another players location on the local client but every 100 milliseconds. After that amount of time I interpolate the current location and the new location and begin moving the other character model frame by fram...
by alanacial
Sat Apr 07, 2012 12:59 am
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

I'll be updating with screen shots this weekend, perhaps tonight. *edit Screen Shots added* Not very impressive though, im not an artist o.O There has been not much effort put into the website/webserver, it was created for the purpose of allowing some 20ish testers to download my "alpha" t...
by alanacial
Fri Apr 06, 2012 9:00 pm
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Re: Alanacial - Help Wanted

I removed the Website link, as it is misleading. I was having it there so people could view the website when it was ready, but the web server and game servers are not left on unless im actively developing on the project. I do have a Phenom ii x6 3.0Ghz core server computer for all the servers/databa...
by alanacial
Fri Apr 06, 2012 7:52 pm
Forum: Project Announcements
Topic: Alanacial - Help Wanted
Replies: 12
Views: 4673

Alanacial - Help Wanted

Team Name: Alanacial Project name: Unnamed MMO Website: http://www.alanacial.com/ Brief description: We are recruiting new team members to create two (2) complete zones for a fantasy based MMO. The game client, client patcher, world server, chat server, patcher server have already been in developme...
by alanacial
Sat Mar 17, 2012 4:39 pm
Forum: Advanced Help
Topic: ATI Eyefinity and Nvidia Surround
Replies: 2
Views: 644

Re: ATI Eyefinity and Nvidia Surround

Multi monitor setups have increased in popularity; more and more games are added to the supported list on ATI and Nvidia's website every month. I, for one, am more inclined to allow HUD objects to be "unlockable" and be user customized, either through .ini configuration or in game. Irrlich...
by alanacial
Tue Mar 13, 2012 8:30 pm
Forum: Advanced Help
Topic: ATI Eyefinity and Nvidia Surround
Replies: 2
Views: 644

ATI Eyefinity and Nvidia Surround

Curious there was no multi monitor thread started specifically for ATI Eyefinity and Nvidia Surround, I thought I dig into how this was accomplished in Irrlicht. As a Nvidia user myself, I found the following document for utilizing Nvidia Surround in game development. Nvidia Surround - http://develo...
by alanacial
Tue Sep 20, 2011 6:51 pm
Forum: Project Announcements
Topic: irrWeatherManager 0.0.5 - weather system for Irrlicht
Replies: 100
Views: 54705

Re: irrWeatherManager 0.0.5 - weather system for Irrlicht

Looking to solve the issue where the sun does not move, the athmosphere does not change color (as if time is stopped). Verified with the following: when used with EDT_DIRECT3D9 the variable "J" does not increment properly, but when use with EDT_OPENGL, everything performs as expected.   vo...
by alanacial
Tue Sep 20, 2011 6:49 pm
Forum: Project Announcements
Topic: ATMOsphere
Replies: 145
Views: 95302

Re: ATMOsphere

Looking to solve this same issue as above, where the sun does not move, the athmosphere does not change color (as if time is stopped). Verified with the following: when used with EDT_DIRECT3D9 the variable "J" does not increment properly, but when use with EDT_OPENGL, everything performs a...