how to make a First Person Camera like addCameraSceneNodeFPS? i don't want to use addCameraSceneNodeFPS... but i want a use addCameraSceneNode...
below is my sample code
void MainWindow::mouseMoveEvent( QMouseEvent * event )
{
ISceneManager *smgr = this->getIrrlichtWidget()->getIrrlichtDevice ...
Search found 23 matches
- Fri Nov 04, 2011 4:00 am
- Forum: Beginners Help
- Topic: First Person Camera
- Replies: 1
- Views: 262
- Wed Nov 02, 2011 8:40 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
ok...
- Tue Nov 01, 2011 4:26 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
no need the mouse click event.. but how to let the mouse now which the model i selected? like in the irredit?
- Tue Nov 01, 2011 4:23 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
mesh1 is file path where the mesh file i located...
and after i load the mesh, it will show the mesh file in the left treeview (p.s you can see it in my preview too)..
and i click the text in the treeview, in right hand side about properties.. it will show the properties of this mesh..
my ...
- Tue Nov 01, 2011 3:25 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
i have solved it...
Here is my code..
vector3df nodePosition = node->getPosition();
core::stringw X1 = core::stringw(nodePosition.X).c_str();
QString X2 = QString::fromWCharArray (X1.c_str ());
ui->LineEdit_X->setText(X2);
core::stringw X1 = core::stringw(nodePosition.X).c_str();
this ...
Here is my code..
vector3df nodePosition = node->getPosition();
core::stringw X1 = core::stringw(nodePosition.X).c_str();
QString X2 = QString::fromWCharArray (X1.c_str ());
ui->LineEdit_X->setText(X2);
core::stringw X1 = core::stringw(nodePosition.X).c_str();
this ...
- Tue Nov 01, 2011 2:56 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
thanks for the reply.. but i still don't understand..
please tell me a sample of code from how to convert from f32 to stringW ?
i get this error from this code..
please tell me a sample of code from how to convert from f32 to stringW ?
Code: Select all
vector3df nodePosition = node->getPosition();
core::stringw s1 = nodePosition.Y();
- Mon Oct 31, 2011 8:25 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
when i use this code:
vector3df nodePosition = node->getPosition();
ui->LineEdit_X->setText(nodePosition.Y);
and i produced this error..
error C2664: 'QLineEdit::setText' : cannot convert parameter 1 from 'irr::f32' to 'const QString &'
how to convert it?
error C2664: 'QLineEdit::setText ...
vector3df nodePosition = node->getPosition();
ui->LineEdit_X->setText(nodePosition.Y);
and i produced this error..
error C2664: 'QLineEdit::setText' : cannot convert parameter 1 from 'irr::f32' to 'const QString &'
how to convert it?
error C2664: 'QLineEdit::setText ...
- Mon Oct 31, 2011 8:17 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
i figured it out.. i have use AnimatedMeshSceneNode in my code..
in this line
in this line
Code: Select all
IAnimatedMeshSceneNode *node = smgr->addAnimatedMeshSceneNode(mesh);
- Mon Oct 31, 2011 7:28 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
Re: select node
i want know the logically of the code..
p.s. i use QT and irrlicht engine to make that..
p.s. i use QT and irrlicht engine to make that..
- Mon Oct 31, 2011 7:27 am
- Forum: Beginners Help
- Topic: select node
- Replies: 10
- Views: 689
select node
hi, sorry to disturb again...
what the different between AnimatedMeshSceneNode and IAnimatedMesh?
i load my file with IAnimatedMesh.. but i can't use getposition in IAnimatedMesh...
here is my project preview:
http://www.freeimagehosting.net/t/c5ab4.jpg
http://www.freeimagehosting.net/t ...
what the different between AnimatedMeshSceneNode and IAnimatedMesh?
i load my file with IAnimatedMesh.. but i can't use getposition in IAnimatedMesh...
here is my project preview:
http://www.freeimagehosting.net/t/c5ab4.jpg
http://www.freeimagehosting.net/t ...
- Fri Oct 21, 2011 8:12 am
- Forum: Beginners Help
- Topic: convert from irrlicht to qt
- Replies: 7
- Views: 772
Re: convert from irrlicht to qt
yeah, i try put it and produced this error:hybrid wrote:Are you sure that you did not forget the parantheses after c_str() <-- these ones?!
Error 41 error C2440: '=' : cannot convert from 'const wchar_t *' to 'QString *'
- Fri Oct 21, 2011 4:54 am
- Forum: Beginners Help
- Topic: convert from irrlicht to qt
- Replies: 7
- Views: 772
Re: convert from irrlicht to qt
I haven't used Qt before, but I would imagine you could do something like this:
str = MessageText.c_str();
it's failed and produced this error:
Error 41 error C3867: 'irr::core::string<T>::c_str': function call missing argument list; use '&irr::core::string<T>::c_str' to create a pointer to ...
str = MessageText.c_str();
it's failed and produced this error:
Error 41 error C3867: 'irr::core::string<T>::c_str': function call missing argument list; use '&irr::core::string<T>::c_str' to create a pointer to ...
- Fri Oct 21, 2011 4:16 am
- Forum: Beginners Help
- Topic: convert from irrlicht to qt
- Replies: 7
- Views: 772
convert from irrlicht to qt
hi all...
i try to make a qt project using irrlicht engine now
i want to ask about converting string from irrlicht to qt
if irrlicht declation string is like this :
core::stringw MessageText;
MessageText = "Test Message";
and qt declation string is like this:
QString str;
and i try ...
i try to make a qt project using irrlicht engine now
i want to ask about converting string from irrlicht to qt
if irrlicht declation string is like this :
core::stringw MessageText;
MessageText = "Test Message";
and qt declation string is like this:
QString str;
and i try ...
- Fri Oct 21, 2011 3:00 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht / Qt4 integration + QtCreator
- Replies: 46
- Views: 33830
Re: Irrlicht / Qt4 integration + QtCreator
hybrid wrote:Due to element ordering changes in the last few versions of sketchup, the current Irrlicht loader cannot open those collada files properly. Next version wil have a fixed loader.
tq admin
- Thu Oct 20, 2011 3:55 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht / Qt4 integration + QtCreator
- Replies: 46
- Views: 33830
Re: Irrlicht / Qt4 integration + QtCreator
here is my code...
http://www.2shared.com/file/U5jXL-fP/ViderePlanning.html
i wish to ask about collada files..
do you try to load a collada files?
i export a collada files using sketch up 8, and show in irrlicht engine.. but it's failed
and i try using sketch up 7, it's can load it, but not ...
http://www.2shared.com/file/U5jXL-fP/ViderePlanning.html
i wish to ask about collada files..
do you try to load a collada files?
i export a collada files using sketch up 8, and show in irrlicht engine.. but it's failed
and i try using sketch up 7, it's can load it, but not ...