Search found 23 matches

by YankzzDev
Fri Nov 04, 2011 4:00 am
Forum: Beginners Help
Topic: First Person Camera
Replies: 1
Views: 262

First Person Camera

how to make a First Person Camera like addCameraSceneNodeFPS? i don't want to use addCameraSceneNodeFPS... but i want a use addCameraSceneNode...

below is my sample code

void MainWindow::mouseMoveEvent( QMouseEvent * event )
{
ISceneManager *smgr = this->getIrrlichtWidget()->getIrrlichtDevice ...
by YankzzDev
Wed Nov 02, 2011 8:40 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

ok...
by YankzzDev
Tue Nov 01, 2011 4:26 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

no need the mouse click event.. but how to let the mouse now which the model i selected? like in the irredit?
by YankzzDev
Tue Nov 01, 2011 4:23 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node



mesh1 is file path where the mesh file i located...

and after i load the mesh, it will show the mesh file in the left treeview (p.s you can see it in my preview too)..

and i click the text in the treeview, in right hand side about properties.. it will show the properties of this mesh..

my ...
by YankzzDev
Tue Nov 01, 2011 3:25 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

i have solved it...

Here is my code..




vector3df nodePosition = node->getPosition();

core::stringw X1 = core::stringw(nodePosition.X).c_str();
QString X2 = QString::fromWCharArray (X1.c_str ());
ui->LineEdit_X->setText(X2);


core::stringw X1 = core::stringw(nodePosition.X).c_str();
this ...
by YankzzDev
Tue Nov 01, 2011 2:56 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

thanks for the reply.. but i still don't understand..
please tell me a sample of code from how to convert from f32 to stringW ?

Code: Select all

 
  vector3df nodePosition = node->getPosition();
  core::stringw s1 = nodePosition.Y();
 
i get this error from this code..
by YankzzDev
Mon Oct 31, 2011 8:25 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

when i use this code:


vector3df nodePosition = node->getPosition();
ui->LineEdit_X->setText(nodePosition.Y);


and i produced this error..

error C2664: 'QLineEdit::setText' : cannot convert parameter 1 from 'irr::f32' to 'const QString &'

how to convert it?



error C2664: 'QLineEdit::setText ...
by YankzzDev
Mon Oct 31, 2011 8:17 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

i figured it out.. i have use AnimatedMeshSceneNode in my code..

in this line

Code: Select all

 
 IAnimatedMeshSceneNode *node = smgr->addAnimatedMeshSceneNode(mesh);
 
 
by YankzzDev
Mon Oct 31, 2011 7:28 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

Re: select node

i want know the logically of the code..

p.s. i use QT and irrlicht engine to make that..
by YankzzDev
Mon Oct 31, 2011 7:27 am
Forum: Beginners Help
Topic: select node
Replies: 10
Views: 689

select node

hi, sorry to disturb again...

what the different between AnimatedMeshSceneNode and IAnimatedMesh?

i load my file with IAnimatedMesh.. but i can't use getposition in IAnimatedMesh...

here is my project preview:


http://www.freeimagehosting.net/t/c5ab4.jpg


http://www.freeimagehosting.net/t ...
by YankzzDev
Fri Oct 21, 2011 8:12 am
Forum: Beginners Help
Topic: convert from irrlicht to qt
Replies: 7
Views: 772

Re: convert from irrlicht to qt

hybrid wrote:Are you sure that you did not forget the parantheses after c_str() <-- these ones?!
yeah, i try put it and produced this error:


Error 41 error C2440: '=' : cannot convert from 'const wchar_t *' to 'QString *'
by YankzzDev
Fri Oct 21, 2011 4:54 am
Forum: Beginners Help
Topic: convert from irrlicht to qt
Replies: 7
Views: 772

Re: convert from irrlicht to qt

I haven't used Qt before, but I would imagine you could do something like this:

str = MessageText.c_str();

it's failed and produced this error:

Error 41 error C3867: 'irr::core::string<T>::c_str': function call missing argument list; use '&irr::core::string<T>::c_str' to create a pointer to ...
by YankzzDev
Fri Oct 21, 2011 4:16 am
Forum: Beginners Help
Topic: convert from irrlicht to qt
Replies: 7
Views: 772

convert from irrlicht to qt

hi all...

i try to make a qt project using irrlicht engine now

i want to ask about converting string from irrlicht to qt

if irrlicht declation string is like this :


core::stringw MessageText;
MessageText = "Test Message";



and qt declation string is like this:

QString str;


and i try ...
by YankzzDev
Fri Oct 21, 2011 3:00 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht / Qt4 integration + QtCreator
Replies: 46
Views: 33830

Re: Irrlicht / Qt4 integration + QtCreator

hybrid wrote:Due to element ordering changes in the last few versions of sketchup, the current Irrlicht loader cannot open those collada files properly. Next version wil have a fixed loader.

tq admin
by YankzzDev
Thu Oct 20, 2011 3:55 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht / Qt4 integration + QtCreator
Replies: 46
Views: 33830

Re: Irrlicht / Qt4 integration + QtCreator

here is my code...

http://www.2shared.com/file/U5jXL-fP/ViderePlanning.html

i wish to ask about collada files..

do you try to load a collada files?

i export a collada files using sketch up 8, and show in irrlicht engine.. but it's failed

and i try using sketch up 7, it's can load it, but not ...