Search found 3 matches

by Mireneye
Wed Jun 22, 2005 4:29 pm
Forum: Advanced Help
Topic: Editing Terrain in Irrlicht.
Replies: 15
Views: 1604

Im guessing here, that in first example you recieve
'raw' data which is going to translate and in the latter you recieve data which already has been translated. Hence I think the latter is more accurate to work with.
by Mireneye
Fri Jun 17, 2005 8:21 pm
Forum: Open Discussion and Dev Announcements
Topic: 3dArtist / Designer In need of a team
Replies: 0
Views: 272

3dArtist / Designer In need of a team

Ive long worked on this project. A brief history would be, roughly 4 years ago, I started creating a world called "Kynskavion" Ever since it has existed as a book Project, A Pen & Paper Roleplaying world, and a Mod/TC for Morrowind which was unfortunately not finished. Im constantly wr...
by Mireneye
Fri Jun 17, 2005 3:02 pm
Forum: Advanced Help
Topic: Quake III Map Problems
Replies: 6
Views: 706

Your doing the step where you load the BSP as an archive right ?. Beacuse you need to load it as an archive and you need to define all textures which lies in that BSP file to get it to show properly, and i guess in some cases you will need to load up alot more of the things. The example as I underst...