Search found 4 matches
- Wed Sep 07, 2005 9:54 pm
- Forum: Irrlicht.NET
- Topic: Irrlicht.Net.DLL throws "System.NullReferenceException&
- Replies: 4
- Views: 2224
Irrlicht.Net.DLL throws "System.NullReferenceException&
I am having a problem with irrlicht.net.dll throwing a "System.NullReferenceException" exception when my program exits. The basic anatomy of the program is a main GUI object that loads and unloads things I call Scenes; when these scenes are loaded/unloaded it creates/destroys the irrlicht ...
- Wed Jun 22, 2005 7:55 pm
- Forum: Advanced Help
- Topic: Render To Texture Issues
- Replies: 1
- Views: 451
Well, after a day of fiddling around with it and finding out that the easiest way to do what I wanted to do what impossible without heavily modifying the irrlicht source, I came up with a hack (which runs fairly quickly) that doesnt look half bad. Still need to tweak a few things but it works.. for ...
- Mon Jun 20, 2005 8:34 pm
- Forum: Advanced Help
- Topic: Render To Texture Issues
- Replies: 1
- Views: 451
Render To Texture Issues
Hey, I had a post on the Beginner's Forum with a similar question but I figured what I learned from my own research tends to go beyond a beginner's problem. Here is what I am trying to do: I would like to create a reflective surface using the RTT feature, and have gotten fairly good results thus far...
- Sun Jun 19, 2005 4:49 pm
- Forum: Beginners Help
- Topic: Render an object with a diffuse color
- Replies: 2
- Views: 334
You can always make a 1x1 bitmap of the diffuse color you'd want to use :P Here is a link to the methods you can use on a given Material via: mesh->getMaterial(0) http://irrlicht.sourceforge.net/docu/structirr_1_1video_1_1_s_material.html You may be able to get the effect you want by setting the Dif...