yeah, I tried with creating pointers in the header file although it took the red underlines off but got errors in compile. maybe I want to review the code again.
@CuteAlien: I think you meant the same thing, right?
thanks!
Maybe you should review your C++ skills before you go on?
definitely ...
Search found 9 matches
- Tue Jan 10, 2012 11:10 am
- Forum: Game Programming
- Topic: Variable outside of scope
- Replies: 6
- Views: 1832
- Tue Jan 10, 2012 10:54 am
- Forum: Game Programming
- Topic: Variable outside of scope
- Replies: 6
- Views: 1832
Re: Variable outside of scope
yeah, I tried with creating pointers in the header file although it took the red underlines off but got errors in compile. maybe I want to review the code again.
@CuteAlien: I think you meant the same thing, right?
thanks!
@CuteAlien: I think you meant the same thing, right?
thanks!
- Mon Jan 09, 2012 5:04 pm
- Forum: Game Programming
- Topic: Variable outside of scope
- Replies: 6
- Views: 1832
Variable outside of scope
Hi, I have my scene initialized in an if statement. but my main loop is outside the if statement, so I can't access the scene node pointers(or any other variable) in that if statement from the main loop. Is there any way in C++ to use variables that are created inside an if statement out of it?
- Thu Jan 05, 2012 8:03 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 221311
Re: irrBullet 0.1.71 - Bullet physics wrapper
Hi,
how can I set spawn position for the character controller? my character always falls from the sky.
how can I set spawn position for the character controller? my character always falls from the sky.
- Mon Jan 02, 2012 5:27 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 221311
Re: irrBullet 0.1.71 - Bullet physics wrapper
Does it work with bullet 2.79 libs ?
- Tue Nov 08, 2011 3:57 pm
- Forum: Beginners Help
- Topic: IrrODE Wrapper Errors
- Replies: 3
- Views: 331
Re: IrrODE Wrapper Errors
never mind. I fixed it. I've downloaded the wrong package of irrode. the right one is something like "irrode_1"
- Tue Nov 08, 2011 9:21 am
- Forum: Beginners Help
- Topic: IrrODE Wrapper Errors
- Replies: 3
- Views: 331
IrrODE Wrapper Errors
Hi, I tried to do the first tutorial at the Bulletbyte web site. but when I compile it shows some errors and won't run.
The output looks like this:
1>------ Build started: Project: IrrlichtApp, Configuration: Debug Win32 ------
1> main.cpp
1>c:\irrlicht-1.7.2\irrode\include\irrode\cserializer.h ...
The output looks like this:
1>------ Build started: Project: IrrlichtApp, Configuration: Debug Win32 ------
1> main.cpp
1>c:\irrlicht-1.7.2\irrode\include\irrode\cserializer.h ...
- Tue Nov 08, 2011 9:05 am
- Forum: Beginners Help
- Topic: Script language for c++ project
- Replies: 2
- Views: 417
Re: Script language for c++ project
thanks for making things clear!. 
- Sat Nov 05, 2011 9:14 am
- Forum: Beginners Help
- Topic: Script language for c++ project
- Replies: 2
- Views: 417
Script language for c++ project
Hi, it's a Irrnoob here. can someone explain me how can I setup javascript(or some other language) as the scripting language to do the ingame stuff for a c++ based game.
I really have no Idea!..
thank you!
I really have no Idea!..
thank you!