I have a animated model of my player and i want the camera to move with its animation. So if the modell jumps the camera moves the same way, like a childnode but moving with the animation of the character.
I don't know how to explain it, but i want something like the camera does in this video: http ...
Every vertex slows up your programm, because every vertex has to Be rendert. You can just optimize how Irrlicht does the rendering. So there isn't any hard limit.
(and what do you mean with Slow ? 60, 20, 10 or 5 fps)