Search found 150 matches
- Thu Sep 30, 2004 9:46 pm
- Forum: Beginners Help
- Topic: PNG
- Replies: 20
- Views: 8655
- Sat Jul 17, 2004 2:04 am
- Forum: Project Announcements
- Topic: Our Two Projects
- Replies: 22
- Views: 7723
We are right on the verge of releasing a new version with some exciting new features! i'll watch for you online and be sure to go easy on you for the first few matches
- Tue Mar 30, 2004 10:23 pm
- Forum: Off-topic
- Topic: ISAPI Hotlinking
- Replies: 1
- Views: 979
if you have the guts you can try out a release build of the filter, grab it here http://members.shaw.ca/okmot/isapi_antihotlink.zip
- Tue Mar 30, 2004 6:14 am
- Forum: Off-topic
- Topic: ISAPI Hotlinking
- Replies: 1
- Views: 979
ISAPI Hotlinking
After going through my weblogs i noticed that some images were being hotlinked from remote webpages :evil: I searched around for an opensource ISAPI filter which would stop hotlinking, but failed to find one that worked. So i made my own 8) It seems to do the job and if anyone is interested i can po...
- Sun Mar 28, 2004 5:37 pm
- Forum: Beginners Help
- Topic: Integrating a DirectX Video Stream?
- Replies: 3
- Views: 852
Re: Integrating a DirectX Video Stream?
I am trying to integrate a video stream from a framegrabber in Irrlicht. So far, I managed to redirect the DirectX graph to the Irrlicht window. But now, the live stream overwrites all Irrlicht-rendered objects. I wonder now how to combine the video stream and the Irrlicht elements so that i can pl...
- Sat Mar 27, 2004 5:14 pm
- Forum: Beginners Help
- Topic: IGUIImage converts good qualitiy into bad :(
- Replies: 11
- Views: 1108
[subliminal message]use PNG images[/subliminal message]
http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=517
http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=517
- Thu Mar 25, 2004 4:30 pm
- Forum: Project Announcements
- Topic: Our Two Projects
- Replies: 22
- Views: 7723
check it out! we are the current flipcode IOTD! now i'm sure the publishing offers will come flooding in
- Tue Mar 23, 2004 3:16 pm
- Forum: Off-topic
- Topic: Client/Server Design Concept
- Replies: 6
- Views: 2331
- Fri Mar 19, 2004 4:57 pm
- Forum: Beginners Help
- Topic: keyboard
- Replies: 4
- Views: 899
Re: keyboard
is there a way to manage keyboard input without using the event receiver? What you (or someone) needs to do is write a wrapper class that will have functions like isKeyPressed(keyID), getKeyState(keyID), as well as being able to bind keys to functions - bindKey(keyID, fuction_name). I already have ...
- Tue Mar 16, 2004 5:18 pm
- Forum: Beginners Help
- Topic: Resizing Images (2D)
- Replies: 1
- Views: 538
check out the code in this thread http://irrlicht.sourceforge.net/phpBB2/ ... .php?t=633
- Wed Mar 10, 2004 1:24 am
- Forum: Beginners Help
- Topic: PNG
- Replies: 20
- Views: 8655
- Tue Mar 09, 2004 4:30 am
- Forum: Beginners Help
- Topic: PNG support in the pipeline?
- Replies: 5
- Views: 984
- Tue Mar 09, 2004 4:28 am
- Forum: Beginners Help
- Topic: 2D image transparency?
- Replies: 17
- Views: 2520
Well what about having transparency on a 3d triangle? I'm having a problem trying to load a texturemap and have an alpha component at the same time. I tried what was stated above, loading a 32-bit tga file from photoshop, but the alpha channel wasn't loaded. I'm trying to blend a 3d triangle based ...
- Tue Mar 09, 2004 4:21 am
- Forum: Advanced Help
- Topic: please help!!!! need to add alpha channel to image
- Replies: 1
- Views: 640
Re: please help!!!! need to add alpha channel to image
I've been racking my brain trying to figure out a problem for the last few days. All I want to do is load an image, any image (jpg,bmp,ect...), and then be able to add an alpha channel to the pixel data, and put either the red,green,or blue values into the alpha channel, then set all the r,g,b valu...
- Mon Mar 08, 2004 5:28 am
- Forum: Project Announcements
- Topic: Our Two Projects
- Replies: 22
- Views: 7723
I have beat all the sp levels, except for one of the last ones on the right hand segment, and the one with the little balls. I win. bah :P that's still the first brain layer, you got a way to go! .. there are 2 layers in the demo, each layer has 3 different regions of levels. two of the regions in ...