Search found 19 matches

by DJLinux
Fri May 04, 2012 1:25 pm
Forum: Off-topic
Topic: Code Blocks IDE and Linking ASM
Replies: 7
Views: 4473

Re: Code Blocks IDE and Linking ASM

In C::B you can use inline assembler in *.c or *.cpp files but in GNU syntax not Intel.
Or put your whole assembler stuff in seperate *.s and *.S files (you can use Intel syntax in this case too).
Note: *.s *.S are case sensitive under windows too !!!
One of them are preprocessed by the C ...
by DJLinux
Fri May 04, 2012 11:00 am
Forum: Beginners Help
Topic: Using an externaly created direct3d9 device with irrlicht
Replies: 6
Views: 524

Re: Using an externaly created direct3d9 device with irrlich

You have to fill the members from the SExposedVideoData struct. ( IDirect3D9 * D3D9, IDirect3DDevice9 * D3DDev9, void * HWnd)
Then call IVideoDriver->beginScene() with it.

DJ.
by DJLinux
Thu May 03, 2012 11:01 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

Thank you hybrid. One moment I was unsure.

DJ.
by DJLinux
Thu May 03, 2012 7:11 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

The shortest pice of gemetry in irrlicht is an IMeshBuffer
if you define one triangle with two sides and each side has a different material
you have to define it as two different IMeshBuffers wich are a part of one SceneNode.

Is it right so far or i'm wrong ?

DJ.
by DJLinux
Tue May 01, 2012 5:05 pm
Forum: Beginners Help
Topic: Event receiver problem
Replies: 5
Views: 552

Re: Event receiver problem

this is wrong:
event.EventType==irr::KEY_LEFT

should be:

Code: Select all

if (event.eventType == EET_KEY_INPUT_EVENT) {
  if (event.SKeyInput.Key == KEY_LEFT){
    ...
  }
  ...
}
or use a switch statement for the different keys

DJ.
by DJLinux
Tue May 01, 2012 4:59 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

No one can give me a hint ?

DJ.
by DJLinux
Mon Apr 30, 2012 5:33 pm
Forum: Beginners Help
Topic: My program runs on some computers but not on others, help!
Replies: 12
Views: 958

Re: My program runs on some computers but not on others, hel

Is the Win 7 failed box a 64 bit box ?

DJ.
by DJLinux
Mon Apr 30, 2012 4:56 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

IMeshBuffer->getIndexType can be EIT_16BIT or EIT_32BIT
but
IMeshBuffer->append accept only ushort * as index array !

How can i use 32 bit indicies with a IMeshBuffer or IDynamicMeshBuffer ?
Thank you to point me in the right direction.

DJ.
by DJLinux
Sat Apr 28, 2012 8:29 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

Isn't a big deal build new docs's the problem are my huge help file (as compiled *.chm and the ordinary *.html online version) links to the C++ online version.
That means if the 1.8 docs moved from http://irrlicht.sourceforge.net/docutemp/ to any other place i have to change all hundrets links ...
by DJLinux
Sat Apr 28, 2012 7:42 am
Forum: Bug reports
Topic: [fixed]Irrlicht 1.8.0-alpha IGUISkinSetFont()
Replies: 1
Views: 637

[fixed]Irrlicht 1.8.0-alpha IGUISkinSetFont()

This example changed the Button and ToolTip font in version 1.7.3.
With Irrlicht 1.8.0-alpha the ToolTip font are changed only.

I don't know, is it a bug or a new "feature" ?

Is enum EGDF_BUTTON are ignored or removed from 1.8.0-alpha ?

Don't worry about the code it's a new language binding ...
by DJLinux
Thu Apr 26, 2012 11:48 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

with some of:
#if IRRLICHT_VERSION_MINOR >= 8
...
#else
...
#endif
in my current language binding i got it working with 1.8.0-alpha
good job so far.

Where are the official 1.8.0 API doc ?
I mean with added new things like IGUIElement.setName(), IGUIElement.getName() ...

DJ.
by DJLinux
Thu Apr 26, 2012 4:34 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

hello CuteAlien
in my own 1.7.3 build i fixed ~20 bugs

if i get all working with 1.7.3 i will switch to 1.8 end of this year
with "all" i mean a language binding of all classes and interfaces near ~12,000 lines of code you know. :wink:

here one point from the list of new fundamental bugs in 1.8.0 ...
by DJLinux
Wed Apr 25, 2012 11:42 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

smso thank you

DJ.
by DJLinux
Wed Apr 25, 2012 7:57 pm
Forum: Beginners Help
Topic: DJ's questions.
Replies: 23
Views: 2036

Re: DJ's questions.

I'm talkng about Irrlicht 1.7.3

Does anyone can give me a right answer please

how i can retrieve SAnimatedMesh from IAnimatedMesh or must i create it self ?
how i can get or set the curent blendingmode of SMaterial ?

Thank you

DJ.