Search found 5 matches
- Tue Jul 24, 2012 4:17 pm
- Forum: Project Announcements
- Topic: Space Combat Simulator
- Replies: 6
- Views: 3014
Re: Space Combat Simulator
@CuteAlien: Actually my intent is to make it not like in movies ;) those slow flying lasers, magical shields and general unbelievability have always bothered me. For example the distance over which the ships fight. todays ship can engage each other over several hundred kilometers and in many scifi m...
- Mon Jul 23, 2012 10:40 pm
- Forum: Project Announcements
- Topic: Space Combat Simulator
- Replies: 6
- Views: 3014
Space Combat Simulator
hi guys, I am currently working on a space combat simulator to learn programming a little better. I am obsessed with the DCS series of flight simulators, so i thought "why not make a space simulator?" I try to make it pretty realistic and believable but with the space setting i have to mak...
- Thu Mar 29, 2012 5:46 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month April 2012 [Winner announced!]
- Replies: 63
- Views: 33856
Re: Screenshot of the Month April 2012 [Submit now!]
The texture has that size because I didnt make it myself. It will be replaced by higher-res one later.
- Thu Mar 29, 2012 9:00 am
- Forum: Competition Time!
- Topic: Screenshot of the Month April 2012 [Winner announced!]
- Replies: 63
- Views: 33856
Re: Screenshot of the Month April 2012 [Submit now!]
The texture of the moon is 4000x2000 but didn't make it myself, its from the site i linked to under the picture. I didn't use a normal map, because the moon was just a quick test.
- Wed Mar 28, 2012 9:40 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month April 2012 [Winner announced!]
- Replies: 63
- Views: 33856
Re: Screenshot of the Month April 2012 [Submit now!]
Hi guys, This is my first post here and I'd like to show my first game using Irrlicht: a tactical space game. title: Space Combat Simulator http://img198.imageshack.us/img198/3654/irrlichttest26.jpg http://img198.imageshack.us/img198/3654/irrlichttest26.jpg All models and textures by me (except the ...