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- Sat Dec 31, 2011 7:20 am
- Forum: Code Snippets
- Topic: Pixelization Shader [GLSL]
- Replies: 4
- Views: 4731
Pixelization Shader [GLSL]
Hey all, this is currently for the OpenGL driver only (although the shader is simple enough, an HLSL port could be made). Basically what I've created is a post-processing shader that will intentionally pixelate and reduce the color palette of the screen. The reason you might want to do this is if yo...