Search found 8 matches
- Fri Sep 30, 2005 10:06 pm
- Forum: Irrlicht.NET
- Topic: pure .NET version of engine for download
- Replies: 91
- Views: 18107
- Fri Sep 30, 2005 8:31 am
- Forum: Bug reports
- Topic: Additional .Net Fixes
- Replies: 1
- Views: 297
Additional .Net Fixes
Anytime a Marshal method is called, the memory must be freed after we are done with the object. For example this line: char* str = (char*)(void*) System::Runtime::InteropServices::Marshal::StringToHGlobalAnsi(name); The str pointer needs to be freed with: System::Runtime::InteropServices::Marshal::F...
- Fri Sep 30, 2005 6:43 am
- Forum: Bug reports
- Topic: Font->Draw Memory Leak
- Replies: 2
- Views: 1014
I fixed it. It has to do with the wrapper converting unmanaged data to managed data and the Marshalling you have to do. Niko or someone just forgot to Free the temporary memory allocated during the process. Here is an updated IGUIFont.cpp you can stick in and recompile to fix the problem. // Copyrig...
- Fri Sep 30, 2005 6:27 am
- Forum: Bug reports
- Topic: Font->Draw Memory Leak
- Replies: 2
- Views: 1014
Font->Draw Memory Leak
This does not seem to be affecting regular Irrlicht. But, Irrlicht.NET I can confirm that it is happening. Loading a font and then calling Font.Draw() method will cause memory usage to continue to grow around 4k a second depending on how many times you call it per loop. Is anyone else experiencing t...
- Thu Sep 29, 2005 10:27 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Feature Request
- Replies: 1
- Views: 246
Feature Request
Not sure where to put this exactly, so just tossing it in the Open.
Fairly simple request but it would definitly be nice to have in the next version. Have Font->Draw do wordwrap or just accept line breaks.
Fairly simple request but it would definitly be nice to have in the next version. Have Font->Draw do wordwrap or just accept line breaks.
- Tue Sep 27, 2005 6:34 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Preferred language for future projects?
- Replies: 9
- Views: 605
I have to go with C#. Even though I like using VB.Net right now for the rapid development, I am merely using this time to get my feet wet with making games. I enjoy C# alot more, and the new things that are coming out with the new revisions of C# and not to mention the omega revision. I can't pass i...
- Tue Sep 27, 2005 1:10 am
- Forum: Irrlicht.NET
- Topic: IGUIElement
- Replies: 0
- Views: 988
IGUIElement
If there a way to get an IGUIElement object by passing an ID of an active element? Or a way to get a list of the active IGUIElements? Update: I just looked over the regular Irrlicht version and noticed that you can with it via getElementFromId() but that function is not yet implemented in the .Net v...
- Sun Jun 26, 2005 7:45 pm
- Forum: Project Announcements
- Topic: DeleD DMFLoader for Irrlicht
- Replies: 117
- Views: 18577