Search found 5 matches

by ngvincent
Wed Jan 18, 2012 2:07 am
Forum: Code Snippets
Topic: Interface for Kinect (Microsoft Official Kinect SDK Beta v2)
Replies: 2
Views: 2541

Re: Interface for Kinect (Microsoft Official Kinect SDK Beta

main.cpp #include <irrlicht.h> #include "CIrrDeviceKinect.h" #include <iostream> #include "driverChoice.h"   using namespace irr;   #ifdef _IRR_WINDOWS_ #pragma comment(lib, "Irrlicht.lib") // Uncomment below to remove the Command Line window //#pragma comment(linker, &...
by ngvincent
Wed Jan 18, 2012 2:05 am
Forum: Code Snippets
Topic: Interface for Kinect (Microsoft Official Kinect SDK Beta v2)
Replies: 2
Views: 2541

Interface for Kinect (Microsoft Official Kinect SDK Beta v2)

In case someone doesn't want to spend too much time. I have the Depth and RGB images working, will be adding the Skeleton structure later You need: Windows 7 Kinect hardware Microsoft Official Kinect SDK Beta v2 Visual Studio 2010 Irrlicht (I am using the latest 1.7.2) DirectX June 2010 SDK ?Windows...
by ngvincent
Mon Jan 16, 2012 2:08 am
Forum: Beginners Help
Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
Replies: 3
Views: 795

Re: Linker is not linking .obj to .lib, help?

I think I know what is happening... Default Irrlicht (Windows in Visual Studio [2010]) compiles as a dynamic library... the compiled library has to know where to dynamically link the objects/dll.... <- my new code is failing at this step When I switch everything over to a static library, my code com...
by ngvincent
Sun Jan 15, 2012 6:36 pm
Forum: Beginners Help
Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
Replies: 3
Views: 795

Re: Linker is not linking .obj to .lib, help?

The kinect is more of a hardware device, and I want it to act more like the joyStick or mouse (callbacks/Events through the engine)... thought it would be neater than running it along with my own code I haven't touched C++ in over a year. I know it links when I put the definition in, but it should b...
by ngvincent
Sun Jan 15, 2012 4:57 am
Forum: Beginners Help
Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
Replies: 3
Views: 795

[FIXED] Modifying Irrlicht, Unresolved external symbol

I'm interesting in adding functionality to the Irrlicht code to get the Kinect working easier (Microsoft Official Kinect SDK Beta 2) However, I'm not used to using Visual Studio 2010 and my C++ skills are a little rusty. 2010 forces a Project Conversion process, but everything seems to be working be...