main.cpp
#include <irrlicht.h>
#include "CIrrDeviceKinect.h"
#include <iostream>
#include "driverChoice.h"
using namespace irr;
#ifdef _IRR_WINDOWS_
#pragma comment(lib, "Irrlicht.lib")
// Uncomment below to remove the Command Line window
//#pragma comment(linker, "/subsystem:windows /ENTRY ...
Search found 5 matches
- Wed Jan 18, 2012 2:07 am
- Forum: Code Snippets
- Topic: Interface for Kinect (Microsoft Official Kinect SDK Beta v2)
- Replies: 2
- Views: 2830
- Wed Jan 18, 2012 2:05 am
- Forum: Code Snippets
- Topic: Interface for Kinect (Microsoft Official Kinect SDK Beta v2)
- Replies: 2
- Views: 2830
Interface for Kinect (Microsoft Official Kinect SDK Beta v2)
In case someone doesn't want to spend too much time. I have the Depth and RGB images working, will be adding the Skeleton structure later
You need:
Windows 7
Kinect hardware
Microsoft Official Kinect SDK Beta v2
Visual Studio 2010
Irrlicht (I am using the latest 1.7.2)
DirectX June 2010 SDK ...
You need:
Windows 7
Kinect hardware
Microsoft Official Kinect SDK Beta v2
Visual Studio 2010
Irrlicht (I am using the latest 1.7.2)
DirectX June 2010 SDK ...
- Mon Jan 16, 2012 2:08 am
- Forum: Beginners Help
- Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
- Replies: 3
- Views: 917
Re: Linker is not linking .obj to .lib, help?
I think I know what is happening...
Default Irrlicht (Windows in Visual Studio [2010]) compiles as a dynamic library... the compiled library has to know where to dynamically link the objects/dll.... <- my new code is failing at this step
When I switch everything over to a static library, my code ...
Default Irrlicht (Windows in Visual Studio [2010]) compiles as a dynamic library... the compiled library has to know where to dynamically link the objects/dll.... <- my new code is failing at this step
When I switch everything over to a static library, my code ...
- Sun Jan 15, 2012 6:36 pm
- Forum: Beginners Help
- Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
- Replies: 3
- Views: 917
Re: Linker is not linking .obj to .lib, help?
The kinect is more of a hardware device, and I want it to act more like the joyStick or mouse (callbacks/Events through the engine)... thought it would be neater than running it along with my own code
I haven't touched C++ in over a year. I know it links when I put the definition in, but it should ...
I haven't touched C++ in over a year. I know it links when I put the definition in, but it should ...
- Sun Jan 15, 2012 4:57 am
- Forum: Beginners Help
- Topic: [FIXED] Modifying Irrlicht, Unresolved external symbol
- Replies: 3
- Views: 917
[FIXED] Modifying Irrlicht, Unresolved external symbol
I'm interesting in adding functionality to the Irrlicht code to get the Kinect working easier (Microsoft Official Kinect SDK Beta 2)
However, I'm not used to using Visual Studio 2010 and my C++ skills are a little rusty. 2010 forces a Project Conversion process, but everything seems to be working ...
However, I'm not used to using Visual Studio 2010 and my C++ skills are a little rusty. 2010 forces a Project Conversion process, but everything seems to be working ...