Search found 150 matches

by r3i
Tue Sep 06, 2005 3:22 pm
Forum: Beginners Help
Topic: Not seeing Loaded mesh
Replies: 6
Views: 515

Help!

Afecelis what kind of exporter we can use? Do you know someone that works fine with Irrlicht? I've the same old problem: my model have many polys and I can't optimize better than now. If I try to export with panda it says "Unknown sintax in texture string". I tried to export in my3d but th...
by r3i
Mon Aug 29, 2005 10:30 am
Forum: Beginners Help
Topic: .x and texture namefiles
Replies: 3
Views: 207

Solved: I've isolated the problem.
It's my exporter.
Thank you guys! :$ It's nice.
by r3i
Tue Aug 23, 2005 1:57 pm
Forum: Beginners Help
Topic: x files errors!!
Replies: 1
Views: 117

x files errors!!

Caricamento... Irrlicht Engine version 0.11.0 Microsoft Windows XP Professional Service Pack 2 (Build 2600) OpenGL Renderer Quadro4 980 XGL/AGP/SSE2: NVIDIA Corporation OpenGL driver version is 1.2 or better. Loaded texture: #DefaultFont 3.qui! Unknown syntax while reading texture filename string in...
by r3i
Tue Aug 23, 2005 1:50 pm
Forum: Beginners Help
Topic: .x and texture namefiles
Replies: 3
Views: 207

.x and texture namefiles

Caricamento... Irrlicht Engine version 0.11.0 Microsoft Windows XP Professional Service Pack 2 (Build 2600) OpenGL Renderer Quadro4 980 XGL/AGP/SSE2: NVIDIA Corporation OpenGL driver version is 1.2 or better. Loaded texture: #DefaultFont 3.qui! Unknown syntax while reading texture filename string in...
by r3i
Mon Jul 18, 2005 8:24 am
Forum: Beginners Help
Topic: Jumbled x mesh in Irrlicht
Replies: 7
Views: 313

Hi midnight I'm using the x files for my project. I'have your same problem but I've fixed. I don't know why irrlicht doesn't load mesh correctly but: 1) I've found a guide for exporting with x file from a site. http://www.mvps.org/vbdx/tutorials/exportx/ If you use 3DS but you can easily convert it ...
by r3i
Mon Jul 18, 2005 8:19 am
Forum: Beginners Help
Topic: .X mesh problems
Replies: 1
Views: 168

That's allright.

Without textures .X files is displyed white.

Another problem is the alignment: maybe you 'll have the scene rotated on I haven't solved this problem but you can rotate the geometry with setRotation.
I've posted an autoreplay for those who 'll have my same problem.
by r3i
Mon Jul 11, 2005 3:26 pm
Forum: Beginners Help
Topic: ahhhh Irrlicht 0.11
Replies: 7
Views: 323

Yeah

It says "Irrlicht.dll" not found! How can I solve it?

...

Solved...sorry...
by r3i
Mon Jul 11, 2005 2:50 pm
Forum: Beginners Help
Topic: ahhhh Irrlicht 0.11
Replies: 7
Views: 323

ahhhh Irrlicht 0.11

Installed Irrlicht 0.11 on Win Xp with devcpp : projects compile but don't exec !!!

Ahhh!!
by r3i
Mon Jul 11, 2005 1:43 pm
Forum: Beginners Help
Topic: .X mesh problems
Replies: 1
Views: 168

.X mesh problems

Ok: myabe this isn't the right place for speaking about it, but I don't know where can i go so... I've a problem loading a mesh form .x file. I've .max and I've tried to export ( using the manual of directX 8.1): in 3ds I see the scene exported while in Irrlicht only few surfaces... Where is the mis...
by r3i
Wed Jul 06, 2005 8:05 am
Forum: Beginners Help
Topic: my3d Problems
Replies: 5
Views: 293

Hi Afecelis,
thank you for your reply and your link for the tutorial about my3d.

I supposed that was the poly count.
Now I'll try to search some "poly-optimizer" and if i'll find something i'll tell you.

I'm very happy to "chat via forum" with you :)
by r3i
Tue Jul 05, 2005 2:14 pm
Forum: Beginners Help
Topic: my3d Problems
Replies: 5
Views: 293

Allright thank for all! :D My trouble is big because I haven't all the textures: moreover the model is big and it's very impossible to split in single meshes.... 80mb of meshes.... Can I ask you what is the best way to manage a world model so large? I havn't any idea...I've tried to split the model ...
by r3i
Tue Jul 05, 2005 10:00 am
Forum: Beginners Help
Topic: my3d Problems
Replies: 5
Views: 293

my3d Problems

Hi at all, I'm in a big trouble. I've a max model to render. I've tried to export it in 3ds but some meshes changes position ! So I've tried to export in my3d format...but when I load the application, it outputs this error ______________________________________________________________________ Irrlic...
by r3i
Mon Jul 04, 2005 3:06 pm
Forum: Beginners Help
Topic: OctTreesceneNode crash
Replies: 3
Views: 184

Hi Electron! Sorry fot the reply time.... my internet connection costs! I've tried without "./" and it works (thanks!!!!!) Now I'm using your tip with getmesh(0) : it's allright! I haven't any output in console except one: Could not draw triangles, too many primitives 89999 ( maximum is 65...
by r3i
Wed Jun 29, 2005 10:50 am
Forum: Beginners Help
Topic: OctTreesceneNode crash
Replies: 3
Views: 184

OctTreesceneNode crash

I've tried to make this to create a scene : IAnimatedMesh * geometriaScena = smgr->getMesh("./geometrie/aiuola.3ds"); ISceneNode * Scena; if (geometriaScena) Scena = smgr->addOctTreeSceneNode(geometriaScena->getMesh(0)); else std::cout<<"NO"; Scena->setPosition(vector3df(0,0,0));...
by r3i
Wed Jun 29, 2005 10:24 am
Forum: Beginners Help
Topic: bump mapping and Octtree creation
Replies: 3
Views: 286

I 've the same problem: do you use irrlicht9 or 10 ?
Have you all the textures for the mesh ??
It seem that having no textures or only someone make problems.

:?: