Search found 66 matches

by aburt11
Fri Jun 29, 2012 12:19 pm
Forum: Beginners Help
Topic: irrbullet link error
Replies: 4
Views: 829

Re: irrbullet link error

i cant seem to recompile it as debug :(
by aburt11
Fri Jun 29, 2012 12:13 pm
Forum: Beginners Help
Topic: compile debug and release builds msvc 2010 irrbullet
Replies: 0
Views: 390

compile debug and release builds msvc 2010 irrbullet

hey there,

my computer is having issues with building a release and debug build of the irrbullet library. i was wondering if anyone could do it for me, then when people have the smae issues they can grab the libraries from here,
thanks this would be a massive help
by aburt11
Fri Jun 29, 2012 10:16 am
Forum: Beginners Help
Topic: irrbullet link error
Replies: 4
Views: 829

Re: irrbullet link error

okay i fixed that but now i get this error in the linker? Error 4 error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::all...
by aburt11
Fri Jun 29, 2012 9:16 am
Forum: Project Announcements
Topic: irrBullet 0.1.8 - Bullet physics wrapper
Replies: 454
Views: 163060

Re: irrBullet 0.1.8 - Bullet physics wrapper

does anyone know why i am getting this error?::: Error 4 error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<ch...
by aburt11
Thu Jun 28, 2012 9:35 am
Forum: Beginners Help
Topic: collision using 3ds map
Replies: 0
Views: 372

collision using 3ds map

hey there, im having trouble with collision detection and im getting an unhandeled exception:   void redNovember::LoadScene(const char* SceneModelFile) {           ILightSceneNode* light1 = smgr->addLightSceneNode( 0, core::vector3df(0,20,10), video::SColorf(255.0f,255.0f,255.0f), 100.0f, 1 );      ...
by aburt11
Thu Jun 28, 2012 1:14 am
Forum: Project Announcements
Topic: IrrPhysx 0.3 - Nvidia Physx 2.8.1 wrapper
Replies: 51
Views: 23992

Re: IrrPhysx 0.3 - Nvidia Physx 2.8.1 wrapper

i commented out the code so the program would work -_-

but i dont understand how to get the elapsed time so the physics simulation will step thgough as it needs the elapsed time to calculate.
by aburt11
Wed Jun 27, 2012 1:13 pm
Forum: Project Announcements
Topic: IrrPhysx 0.3 - Nvidia Physx 2.8.1 wrapper
Replies: 51
Views: 23992

Re: IrrPhysx 0.3 - Nvidia Physx 2.8.1 wrapper

does anyone know how to fix this??         /*         u32 current = device->getTimer()->getRealTime();                 u32 original = 0;                 u32 PhysicsTime = ((current - original)/1000);                 // Set the physics simulation going                 physxManager->simulate(TimeElaps...
by aburt11
Wed Jun 27, 2012 5:17 am
Forum: Beginners Help
Topic: irrbullet link error
Replies: 4
Views: 829

irrbullet link error

hey there irrlicht forum! I'm having trouble with linker errors while trying to set up irrBullet, what am i doing wrong?   Error   3       error LNK2038: mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in camera.obj   C:\Users\adam\documents\visual studio 2010\Projec...
by aburt11
Mon Jun 25, 2012 8:10 am
Forum: Beginners Help
Topic: unresolved external symbols xeffects help?
Replies: 6
Views: 733

Re: unresolved external symbols xeffects help?

thanks, it works flawlessly now!
by aburt11
Mon Jun 25, 2012 5:24 am
Forum: Beginners Help
Topic: unresolved external symbols xeffects help?
Replies: 6
Views: 733

Re: unresolved external symbols xeffects help?

but now i get these errors: Error 1 error C2664: 'CShaderPreprocessor::addShaderDefine' : cannot convert parameter 2 from 'irr::s32' to 'const irr::core::stringc' c:\users\adam\documents\visual studio 2010\projects\rednovember\rednovember\effectwrapper.cpp 330 Error 2 error C2446: ':' : no conversio...
by aburt11
Mon Jun 25, 2012 5:21 am
Forum: Beginners Help
Topic: main menu using images
Replies: 1
Views: 221

main menu using images

hey again,
i was wondering about how i would code a main menu using images so that if the mouse cursor is over the image, it changes to a highlighted state, and if clicked runs a function. or should i just use a gui library?
by aburt11
Sun Jun 24, 2012 9:22 am
Forum: Beginners Help
Topic: unresolved external symbols xeffects help?
Replies: 6
Views: 733

Re: unresolved external symbols xeffects help?

what is there to link?
by aburt11
Sun Jun 24, 2012 8:24 am
Forum: Beginners Help
Topic: unresolved external symbols xeffects help?
Replies: 6
Views: 733

unresolved external symbols xeffects help?

hey there guys, im getting some linking errors with my project and xeffects -reloaded.   Error   1       error LNK2019: unresolved external symbol "public: __thiscall effectHandler::effectHandler(class irr::IrrlichtDevice *,class irr::core::dimension2d<int>,class irr::core::string<char,class ir...
by aburt11
Sat Jun 23, 2012 12:26 pm
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 826
Views: 423048

Re: XEffects - Reloaded - New Release (V 1.3)

im sorry but do i have to add his sources to my project for me to be able to use them or is there an additive library?
by aburt11
Tue Jun 19, 2012 9:03 am
Forum: Beginners Help
Topic: a couple of code issues please help me
Replies: 0
Views: 426

a couple of code issues please help me

hey there, while working on my project gui i have noticed that the input doesn't work, fading doesnt work and when i try to write text to the screen that doesnt work either. any input and fixes to this is much apprecieated, thanks!   #include "main.h"   //problem 2 void redNovember::fadeIn...