Search found 3 matches

by muxxxa
Thu Jun 30, 2005 1:56 pm
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 562

thank you so much, eXodus, now it works.
I changed the part in graphics.cpp to
...
map(system *s){
mesh = s->mesh("maps/simple_room.x");
node = 0;
node = s->bigNode(mesh);
}
...

and in main.cpp to
...
map simple_room(&sys);
...

thx
by muxxxa
Thu Jun 30, 2005 5:28 am
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 562

So does this mean my version doesn't work? if not why?
by muxxxa
Wed Jun 29, 2005 5:59 pm
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 562

own classes with irrlicht objects in it

hi,
first: please excuse my bad english.
I recently started with Irrlicht and I wanted to do a fps. I started and when I was ready with the collision, I noticed that my project wasn't really too good structured. So I started the project new and wanted to make some classes to have 'good c++ style ...