Search found 3 matches

by muxxxa
Thu Jun 30, 2005 1:56 pm
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 280

thank you so much, eXodus, now it works. I changed the part in graphics.cpp to ... map(system *s){ mesh = s->mesh("maps/simple_room.x"); node = 0; node = s->bigNode(mesh); } ... and in main.cpp to ... map simple_room(&sys); ... thx
by muxxxa
Thu Jun 30, 2005 5:28 am
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 280

So does this mean my version doesn't work? if not why?
by muxxxa
Wed Jun 29, 2005 5:59 pm
Forum: Beginners Help
Topic: own classes with irrlicht objects in it
Replies: 7
Views: 280

own classes with irrlicht objects in it

hi, first: please excuse my bad english. I recently started with Irrlicht and I wanted to do a fps. I started and when I was ready with the collision, I noticed that my project wasn't really too good structured. So I started the project new and wanted to make some classes to have 'good c++ style'. B...