Search found 35 matches

by gamescore
Wed May 16, 2012 8:58 pm
Forum: Beginners Help
Topic: Irrlicht for 2d engine
Replies: 3
Views: 539

Irrlicht for 2d engine

I want to programm my own 2d engine with scripting and everything that goes with it.
do you think irrlicht is the right for this?
is it fast enough and what about 2d collision, etc.
by gamescore
Mon May 14, 2012 6:24 am
Forum: Off-topic
Topic: Darkgdk-forum nun auch irrlicht und ogre
Replies: 0
Views: 897

Darkgdk-forum nun auch irrlicht und ogre

Der Nachfolger des deutschem darkgdk-forum ist nun endlich online. Es gibt nun auch themenbereiche für ogre, darkgdk, irrlicht und AppProgrammierung , aber auch themenbereiche für engineübergreifende themen und c++ programmierung. Das Forum ist zwar noch im Aufbau und hat noch nicht so viele Mitglie...
by gamescore
Mon Apr 09, 2012 7:14 pm
Forum: Off-topic
Topic: Homepage Developer - Hire me for FREE!
Replies: 5
Views: 1390

Re: Homepage Developer - Hire me for FREE!

no!!
and i the reason why i started this thread is, that i want to programm WEBSITES for others and not to start a discussion about my programming skills.
by gamescore
Mon Apr 09, 2012 6:44 pm
Forum: Off-topic
Topic: Homepage Developer - Hire me for FREE!
Replies: 5
Views: 1390

Re: Homepage Developer - Hire me for FREE!

beginner? not really, i programmed about 10 homepages with registraion, professional design (with photoshop), mysql guestbook, online websiteeditor, etc) But you are right, i'm still no pro I haven't ever read a book about programming, i think lerning by doing is a lot better and a book is just a re...
by gamescore
Mon Apr 09, 2012 6:01 pm
Forum: Off-topic
Topic: Homepage Developer - Hire me for FREE!
Replies: 5
Views: 1390

Homepage Developer - Hire me for FREE!

@moderators: This is NO advertising, i just want to help users with publish their games. You need a homepage, but don't have the knowledge to programm one on your own? Then please send me an private message, i would like to programm a website (with design and almost everything you wish (except of ad...
by gamescore
Thu Mar 29, 2012 3:39 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

Re: ModelToSprite

Thanks :)
by gamescore
Tue Mar 27, 2012 6:37 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

Re: ModelToSprite

i compiled my code in release mode and updloaded it with the new .exe
by gamescore
Tue Mar 27, 2012 6:10 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

Re: ModelToSprite

reuploaded WITH the two .dll's
by gamescore
Tue Mar 27, 2012 1:29 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

Re: ModelToSprite

So what about my programm. Any feedback?
by gamescore
Tue Mar 27, 2012 12:47 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

Re: ModelToSprite

hmm. I remember a guy who posted a similiar tool on "Tools & FaQ" but it was asking for money.. would be nice having a 2D sprite loader wich automatically bind a line of a sprite set to the same animation's enum for animated meshes. using XML of course i don't get what you mean :? Oth...
by gamescore
Mon Mar 26, 2012 5:13 pm
Forum: Project Announcements
Topic: ModelToSprite
Replies: 15
Views: 3901

ModelToSprite

For my 2d game engine (WIP) i needed a programm to convert my 3d models to an animated 2d sprite sheet. I found some at thegamecreators, but i did not want to spend money on this, so i started programming my own one Links to thegamecreators: http://www.thegamecreators.com/?m=view_product&id=2302...
by gamescore
Sat Mar 24, 2012 9:18 pm
Forum: Beginners Help
Topic: save more than one image to one imagefile
Replies: 8
Views: 925

Re: save more than one image to one imagefile

ok, it works :D

How can i create an alpha chanel from a color for saving an image?
by gamescore
Sat Mar 24, 2012 10:04 am
Forum: Beginners Help
Topic: save more than one image to one imagefile
Replies: 8
Views: 925

Re: save more than one image to one imagefile

thank you, but it just works, when nodell is loaded (its a render target texture) :S declaration: video::ITexture* prevSprite; create: void scene_initPrevTexture(){     if (driver->queryFeature(video::EVDF_RENDER_TO_TARGET)){         prevSprite = driver->addRenderTargetTexture(core::dimension2d<u32>...
by gamescore
Sat Mar 24, 2012 9:26 am
Forum: Beginners Help
Topic: save more than one image to one imagefile
Replies: 8
Views: 925

Re: save more than one image to one imagefile

Another question, how can i convert Itextur to Iimage to save it?
by gamescore
Fri Mar 23, 2012 8:25 pm
Forum: Off-topic
Topic: directx 2d game engine
Replies: 7
Views: 2221

Re: directx 2d game engine

I want to use an as low value of ready code as possible, so i will write my own parser.
I think i need some deeper information, like why is lua as fast?