Search found 7 matches

by Niw Entertainment
Fri Apr 06, 2012 6:21 pm
Forum: Game Programming
Topic: Advantages and disadvantages of single image textures?
Replies: 10
Views: 3715

Re: Advantages and disadvantages of single image textures?

On some occasions i will, for example leaves, i need transparency for the gaps in between each leaf.
by Niw Entertainment
Fri Apr 06, 2012 4:53 pm
Forum: Game Programming
Topic: Advantages and disadvantages of single image textures?
Replies: 10
Views: 3715

Re: Advantages and disadvantages of single image textures?

Okay thanks!

I will begin changing everything so that it is done this ways soon. Just one question though. Do i need to set a transparency key or is having the texture sheets background to transparent good enough?

Thanks again!
by Niw Entertainment
Wed Apr 04, 2012 1:12 pm
Forum: Game Programming
Topic: Advantages and disadvantages of single image textures?
Replies: 10
Views: 3715

Advantages and disadvantages of single image textures?

Hello, I have recently been thinking about optimizing performance on my game. I am currently creating a voxel-like 3d game. At this moment in time all my textures are stored in one folder in individual images. For example there are 99 images all 16 x 16 and they are all around 1kb in size. I was thi...
by Niw Entertainment
Tue Jan 31, 2012 11:08 pm
Forum: Advanced Help
Topic: Odd white lines.
Replies: 5
Views: 1371

Re: Odd white lines.

I did a little research on combining meshes and came across duckys thread on a mesh combiner. irrlicht.sourceforge.net/forum/viewtopic.php?t=39598 would this be appropriate to use? It's quite neat, though I remember there were some problems with it like memory leaks, weird texturing after textures ...
by Niw Entertainment
Tue Jan 31, 2012 7:23 pm
Forum: Advanced Help
Topic: Odd white lines.
Replies: 5
Views: 1371

Re: Odd white lines.

I guess this is because of anti-aliasing enabled. Your scene consist of distinct blocks (not a single mesh), so they are all been anti-aliased separately. Anti-aliasing is a nice feature though, i'd like to keep that in. So to anti-alias them i'd need to make them all one mesh? How exactly do i go ...
by Niw Entertainment
Tue Jan 31, 2012 5:46 pm
Forum: Advanced Help
Topic: Odd white lines.
Replies: 5
Views: 1371

Odd white lines.

Hello, while programming for my latest game i have noticed a few issues when playing the game on High quality. High quality as in the nVidia control panel high quality. When i set my preference to quality over performance strange white lines appears on the borders of my objects. What i'd like to kno...