Search found 8 matches

by codebaker
Fri Mar 16, 2012 1:24 pm
Forum: Beginners Help
Topic: I just loooove Irrlicht
Replies: 19
Views: 2924

Re: I just loooove Irrlicht

ohhh you have a big heart. :)
by codebaker
Thu Mar 15, 2012 4:53 pm
Forum: Beginners Help
Topic: I just loooove Irrlicht
Replies: 19
Views: 2924

Re: I just loooove Irrlicht

uummh,

he love irrlicht!!! I love my childs and wife. I'm sure he needs urgent help. :D . (right section)
by codebaker
Wed Feb 15, 2012 8:23 pm
Forum: Beginners Help
Topic: My Custom SceneNode doesn't work
Replies: 11
Views: 631

Re: My Custom SceneNode doesn't work

i don't know but i miss the OnRegister-procedure. Can it be?
by codebaker
Tue Feb 14, 2012 4:17 pm
Forum: Beginners Help
Topic: Problem with transparncy textures & nodes
Replies: 7
Views: 446

Re: Problem with transparncy textures & nodes

hmm, under OpenGL it work fine.

using Irrlicht 1.7.2
by codebaker
Tue Feb 14, 2012 2:33 pm
Forum: Beginners Help
Topic: Problem with transparncy textures & nodes
Replies: 7
Views: 446

Re: Problem with transparncy textures & nodes

hmmmm, I will not annoy but now there is a similar problem. This time even with a billboard test. I dont know, is this a bug? Or I'm to stupid? :? Here again a screenshot http://img267.imageshack.us/img267/6767/pic3ej.jpg and the code.   #include <irrlicht.h> using namespace irr;   IrrlichtDevice   ...
by codebaker
Mon Feb 13, 2012 2:33 pm
Forum: Beginners Help
Topic: Problem with transparncy textures & nodes
Replies: 7
Views: 446

Re: Problem with transparncy textures & nodes

many, many , many thanks. NOW IT WORKS. I love you. :lol: I know it was simple. BTW: Just for setting up a simple quad mesh you don't need to define a custom scene node. Those are just required if specialized render techniques are necessary. yes I know. But I only have show you a small part of the c...
by codebaker
Mon Feb 13, 2012 1:51 pm
Forum: Beginners Help
Topic: Problem with transparncy textures & nodes
Replies: 7
Views: 446

Re: Problem with transparncy textures & nodes

Yes i do. This is the code.

Code: Select all

video::SMaterial &IMySceneNode::getMaterial(u32 _id) 
{
        return _m_material;
};
 
        
u32 IMySceneNode::getMaterialCount()
{
        return 1;
};
 
by codebaker
Mon Feb 13, 2012 1:23 pm
Forum: Beginners Help
Topic: Problem with transparncy textures & nodes
Replies: 7
Views: 446

Problem with transparncy textures & nodes

hi at all, i have the following problem. I hope i can describe it correctly. I have three textures (space, ship and clouds) all with alphashannel. When i texture Billboards it works all correctly. Now i have make my own SceneNode and than it dont work. Here two Pictures. with billboards http://img71...