Search found 8 matches

by selles
Wed May 03, 2006 5:15 am
Forum: Beginners Help
Topic: problem changing alpha value from 255 to 0
Replies: 3
Views: 306

Thank you peoples,

with EMT_TRANSPARENT_VERTEX_ALPHA this works perfectly !! 8)

you are too much, Thank you :D
by selles
Mon May 01, 2006 3:36 am
Forum: Beginners Help
Topic: IEventReceiver interface
Replies: 3
Views: 303

try to compile without pointer for IrrlichtDevice

if that don't work, here in the forum there is a structured better class, this that you are using doesn't have resources as the use of two keys simultaneously of the keyboard :wink:
by selles
Mon May 01, 2006 3:25 am
Forum: Beginners Help
Topic: problem changing alpha value from 255 to 0
Replies: 3
Views: 306

problem changing alpha value from 255 to 0

Hi peoples, :) I'm using the Irrlicht 1.0 version.. My problem is to vary gradually of the solid for the transparent using EMT_TRANSPARENT_ALPHA_CHANNEL.. my code is... // ... tapaTela=cena->addAnimatedMeshSceneNode(cena->getMesh("media/blkBox.3DS"), cameraNodo,-1,vector3df(0.0f,0.0f,0.0f)...
by selles
Sat Apr 22, 2006 2:06 am
Forum: Beginners Help
Topic: A simple question...I think
Replies: 5
Views: 427

Well.. t would be interesting if I could alter through the code :wink:
by selles
Wed Apr 19, 2006 6:20 am
Forum: Beginners Help
Topic: A simple question...I think
Replies: 5
Views: 427

well..I think perhaps is not there how..
by selles
Wed Mar 15, 2006 1:30 am
Forum: Beginners Help
Topic: Irrlicht with wxWidget, no win32
Replies: 14
Views: 1338

other doubt..

how I do to create this in a wxPanel..O not get work in this context..

thanks.
by selles
Thu Sep 29, 2005 3:06 am
Forum: Beginners Help
Topic: Multiple materials per mesh?
Replies: 7
Views: 528

by selles
Sun Jul 03, 2005 9:42 pm
Forum: Beginners Help
Topic: Identifying a mesh
Replies: 3
Views: 299

Identifying a mesh

Hello,:D

I am making a mouse picking that return the name of mesh pointed for the mouse cursor in my scene, does a function exist where I can set a name/id for a mesh and later get him when I point the mouse cursor to the same mesh?

Thank you!

selles do Brasil