Hey all,
I am compiling irrBullet 1.7.1 on Ubuntu 11.10. Running a simple make command to compile irrBullet yields the following error: make: *** No rule to make target `Bullet/btBulletDynamicsCommon.h', needed by `../source/trianglemeshshape.cpp'. Stop.
The full log is:
MYUSERNAME@ubuntu ...
Search found 3 matches
- Sat Mar 10, 2012 2:42 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 223120
- Wed Feb 29, 2012 1:48 am
- Forum: Bug reports
- Topic: Mac OS X Lion + Xcode 4.3 Build Errors
- Replies: 3
- Views: 1739
Re: Mac OS X Lion + Xcode 4.3 Build Errors
Nadro, after removing the above errors with the method you just came up with, a bunch more come up. Specifically, the new errors are:
/Users/MYUSERNAME/Downloads/irrlicht-trunk/source/Irrlicht/COpenGLSLMaterialRenderer.cpp
Invalid conversion from 'GLuint' to 'void*'
Initializing argument 1 of ...
/Users/MYUSERNAME/Downloads/irrlicht-trunk/source/Irrlicht/COpenGLSLMaterialRenderer.cpp
Invalid conversion from 'GLuint' to 'void*'
Initializing argument 1 of ...
- Tue Feb 28, 2012 6:00 pm
- Forum: Bug reports
- Topic: Mac OS X Lion + Xcode 4.3 Build Errors
- Replies: 3
- Views: 1739
Mac OS X Lion + Xcode 4.3 Build Errors
Hello,
I have read not to use 1.7.x for OS X Lion, since it won't compile/work properly. I tried it myself, and it infact does not compile (including 1.7.3).
So, I switched over to the SVN nightly-build, and I still receive errors. This is using everything up-to-date (Mac OS X 10.7.3, Xcode 4.3 ...
I have read not to use 1.7.x for OS X Lion, since it won't compile/work properly. I tried it myself, and it infact does not compile (including 1.7.3).
So, I switched over to the SVN nightly-build, and I still receive errors. This is using everything up-to-date (Mac OS X 10.7.3, Xcode 4.3 ...