Search found 12 matches
- Sun Jul 10, 2005 3:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: On Irrlicht.NET
- Replies: 9
- Views: 859
- Sat Jul 09, 2005 3:32 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 63869
- Fri Jul 08, 2005 11:26 pm
- Forum: Open Discussion and Dev Announcements
- Topic: VC6 project files in Irrlicht 0.11?
- Replies: 2
- Views: 737
- Fri Jul 08, 2005 2:53 am
- Forum: Off-topic
- Topic: Looking for any artists/3d modelers...
- Replies: 9
- Views: 2047
- Thu Jul 07, 2005 3:00 am
- Forum: Off-topic
- Topic: Looking for any artists/3d modelers...
- Replies: 9
- Views: 2047
- Wed Jul 06, 2005 4:28 am
- Forum: Project Announcements
- Topic: Mupolis engine, known earlier as Virtual City, site moved!
- Replies: 59
- Views: 63869
Very nice :). System specs are: 512 mb ram, 1.8 ghz P4, GeForceFX5600 (;/) and I get 35-129 fps depending what I'm looking at. I get really choppy when too many polys get on the screen, the buildings seem to "shake" and stuff. Good idea though, how'd you get the seamlessly looping map? I've been ...
- Wed Jul 06, 2005 3:55 am
- Forum: Off-topic
- Topic: Looking for any artists/3d modelers...
- Replies: 9
- Views: 2047
Looking for any artists/3d modelers...
Who might be interested in doing an open-source project with some freinds of mine and myself. Just think..futuristic post-war MMOG..I'll give you more details if you contact me at:
AIM: corteplaneta
ICQ: 148405928
MSN: corteplaneta@msn.com
Email: corteplaneta@gmail.com
or PM...thanks :).
[edit]By ...
AIM: corteplaneta
ICQ: 148405928
MSN: corteplaneta@msn.com
Email: corteplaneta@gmail.com
or PM...thanks :).
[edit]By ...
- Wed Jul 06, 2005 3:49 am
- Forum: Off-topic
- Topic: Checkout my new avatar
- Replies: 12
- Views: 1191
- Wed Jul 06, 2005 3:26 am
- Forum: Open Discussion and Dev Announcements
- Topic: better shader system
- Replies: 6
- Views: 1085
- Mon Jul 04, 2005 4:34 am
- Forum: Beginners Help
- Topic: Camera Coordinates?
- Replies: 2
- Views: 377
- Mon Jul 04, 2005 3:19 am
- Forum: Beginners Help
- Topic: Camera Coordinates?
- Replies: 2
- Views: 377
Camera Coordinates?
Hey guys, I've been trying to draw the coordinates of the camera into static text, but I keep getting a conversion error and I can't figure out how to cast the vector3df into a stringw. Here...
IGUIStaticText* camera_coords = env->addStaticText(camera->getPosition(),rect<s32>(10,450,200,450),true ...
IGUIStaticText* camera_coords = env->addStaticText(camera->getPosition(),rect<s32>(10,450,200,450),true ...
- Mon Jul 04, 2005 3:08 am
- Forum: Beginners Help
- Topic: I want to know if Irrlicht can write Network 3D Game!
- Replies: 2
- Views: 450
Why not read the features list?
Anyway, you must use an external library for networking...my comrades are using the RakNet library for a project we're working on..here's a link:
http://www.rakkarsoft.com/
Anyway, you must use an external library for networking...my comrades are using the RakNet library for a project we're working on..here's a link:
http://www.rakkarsoft.com/