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- Wed Mar 07, 2012 2:26 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 162770
Re: irrBullet 0.1.71 - Bullet physics wrapper
Thank you for irrBullet. It was easy to set up and looks really usefull. This is the first time I have really tried to understand and use it. I can't for the life of me figure out how to create terrain that works with irrbullet. Could you post an example of how to do this given an ITerrainSceneNode?