Search found 4 matches

by nerith
Mon Apr 09, 2012 8:45 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169981

Re: Android Port

hello again,

everything works fine with ogles1,
but when i try to draw the scene manager with ogles2,
I get a text event "GL_INVALID_OPERATION".
And when I destroy the renderer I got this error message:
"call to OpenGL ES API with no current context"

somebody know what it means ?
by nerith
Sat Mar 31, 2012 1:23 pm
Forum: Advanced Help
Topic: Android Irrlicht Compling Error: Argument list too long
Replies: 16
Views: 12145

Re: Android Irrlicht Compling Error: Argument list too long

In order to correct the multiple definition problem (COGLESDriver and COGLES2Driver conflict),
hybrid said:
"Right now you should choose either ogl-es or ogl-es 2.x, not both."
how to do that !?
by nerith
Sat Mar 31, 2012 11:08 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 169981

Re: Android Port

Hello,
this link seems dead:
http://www.scigems.org/downloads/

does anybody have a downloadable version of the irrlicht-android version ?


edit:
https://gitorious.org/irrlichtandroid