I have a few questions. I would be very happy if someone could help me.
Also I am already aware of the magic2d library, but since nobody helped me find a way to get it to compile for visual studio, i have decided not to use it.
1. Is there any way in Irrlicht that 2D image scalling can be done?
2 ...
Search found 12 matches
- Sat Dec 02, 2006 8:16 pm
- Forum: Advanced Help
- Topic: 2D image questions
- Replies: 0
- Views: 317
- Sun Nov 19, 2006 2:09 am
- Forum: Beginners Help
- Topic: Magic2D installation help
- Replies: 1
- Views: 192
- Fri Nov 17, 2006 11:21 pm
- Forum: Beginners Help
- Topic: Magic2D installation help
- Replies: 1
- Views: 192
Magic2D installation help
how do i install the magic2D library for visual studio 2005?
there are only instructions on the website for codeblocks which is'nt particully helpful.
there are only instructions on the website for codeblocks which is'nt particully helpful.
- Wed Nov 08, 2006 11:07 pm
- Forum: Beginners Help
- Topic: 2D problem and a pallete question
- Replies: 0
- Views: 193
2D problem and a pallete question
ok, why does my transparency not work? i copied the same exact code from the 2d example, funny thing is, is that if i replace it with the little devil sprite from the demo transparency works. I opened my file in photoshop and i have'nt seen anything different in the 2 bitmaps, can someone tell me ...
- Tue Nov 07, 2006 4:00 pm
- Forum: Beginners Help
- Topic: 2d animation help
- Replies: 4
- Views: 482
- Tue Nov 07, 2006 2:36 am
- Forum: Beginners Help
- Topic: 2d animation help
- Replies: 4
- Views: 482
2d animation help
hello, I am having a small problem with my animation function.
it goes too fast.
// draw faster flying imp
driver->draw2DImage(images, core::position2d<s32>(240,240),
Test_Sprite(35), 0, video::SColor(255,255,255,255), true);
calls the function Test_Sprite passing the paramenter 35 (for the ...
it goes too fast.
// draw faster flying imp
driver->draw2DImage(images, core::position2d<s32>(240,240),
Test_Sprite(35), 0, video::SColor(255,255,255,255), true);
calls the function Test_Sprite passing the paramenter 35 (for the ...
- Tue May 23, 2006 8:27 pm
- Forum: Beginners Help
- Topic: map loading releated question
- Replies: 4
- Views: 359
I am almost a complete noob, the most sophisticated program i have made to this date, is a program i use to preview particle systems with complete control over how they are being rendered/created at runtime. (useful if you want to create a specific effect and want to know exactly how it it'll look ...
- Tue May 23, 2006 7:53 pm
- Forum: Beginners Help
- Topic: map loading releated question
- Replies: 4
- Views: 359
- Tue May 23, 2006 7:18 pm
- Forum: Beginners Help
- Topic: map loading releated question
- Replies: 4
- Views: 359
map loading releated question
is it possible to load maps from a XML file, (kinda like crystalspace does)
within irrlicht?
reason i was asking this was cause, i want to have complete control over the polygons within the mesh (so i can apply different textures and material types for each face if wanted)
i tried to find a ...
within irrlicht?
reason i was asking this was cause, i want to have complete control over the polygons within the mesh (so i can apply different textures and material types for each face if wanted)
i tried to find a ...
- Mon May 08, 2006 10:45 pm
- Forum: Beginners Help
- Topic: pointer issues
- Replies: 3
- Views: 236
- Mon May 08, 2006 6:42 pm
- Forum: Beginners Help
- Topic: pointer issues
- Replies: 3
- Views: 236
pointer issues
ok i am almost done with version 0.7 of my open engine that i am going to release soon (so look for it in project announcements forum)
I'm just having a problem with accessing the video driver pointer, i built off some off of the tutorials so its defined in main along with the device.
problem is, i ...
I'm just having a problem with accessing the video driver pointer, i built off some off of the tutorials so its defined in main along with the device.
problem is, i ...
- Tue Jul 05, 2005 7:11 pm
- Forum: Beginners Help
- Topic: i need someome to help start me out here
- Replies: 2
- Views: 277
i need someome to help start me out here
i am currently using the latest version of Irrlicht. I don't have much game programming experience, just programming. I have a few questions.
1. how do i read entity's out of the BSP map files?
2. can i use worldcraft to make the levels? (old halflife editor)
3. how does loading work exactly?
code ...
1. how do i read entity's out of the BSP map files?
2. can i use worldcraft to make the levels? (old halflife editor)
3. how does loading work exactly?
code ...