Search found 44 matches
- Mon Jun 11, 2012 12:31 pm
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
I' ve set an event receiver when you press the right button starts the funtion
- Mon Jun 11, 2012 12:03 pm
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
omgggggggggggggggggggggg it workkkkkkkkkkkkkkkkkkk i loveeeeeeeeeeeeeeeeeeeeeeee youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
BUTTTTTTTTTTT
if i move the camera the cube disappear
BUTTTTTTTTTTT
if i move the camera the cube disappear
- Mon Jun 11, 2012 11:46 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
ISceneNode has no member named getMesh...
- Mon Jun 11, 2012 11:36 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
when I run the program there is an error Run time: the variable 'selector'is being used without being initialized
- Mon Jun 11, 2012 11:07 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
I replaced the code and adapting it to my , is correct right?
void SchootBlocks(){
scene::ITriangleSelector* selector;
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
irr::core::position2d<s32> mousePosition= device->getCursorControl()->getPosition();
//da modificare ...
void SchootBlocks(){
scene::ITriangleSelector* selector;
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
irr::core::position2d<s32> mousePosition= device->getCursorControl()->getPosition();
//da modificare ...
- Mon Jun 11, 2012 10:07 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
ok maybe I understood. using the solution of mel I changed the code: scene::ITriangleSelector* selector;
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
irr::core::position2d<s32> mousePosition= device->getCursorControl()->getPosition();
//da modificare la texture ...
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
irr::core::position2d<s32> mousePosition= device->getCursorControl()->getPosition();
//da modificare la texture ...
- Mon Jun 11, 2012 9:04 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
Ok I understand and I've almost solved my problem just a question even then I don' t speak more xD .how found I the position of the mouse?
- Sun Jun 10, 2012 11:18 pm
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
I know enough about the c + + but also tell me if I knew the C + + well but did not know the functions of irrlicht. How would I do? Then if I try to learn but nobody can help me...
- Sun Jun 10, 2012 7:08 pm
- Forum: Everything 2d/3d Graphics
- Topic: Seeking a graphic
- Replies: 3
- Views: 1122
Seeking a graphic
Hello everyone I am creating a game in which survival is shipwrecked on an island. take resources from plants, trees etc and build objects and houses made from blocks ... there is none that can help me with the graphics ...
- Sun Jun 10, 2012 4:07 pm
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
Anyone can help me??????????
- Fri Jun 08, 2012 9:57 pm
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
ok but I do not understand 2 things: 1) node in my code corresponds to the node of the block?? 2) MousePosition ... not declared Thanks very much for the help
- Fri Jun 08, 2012 9:54 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
Re: how to place an object where the mouse points
I'm Italian and I understand in part, you can modify the code please
- Fri Jun 08, 2012 9:29 am
- Forum: Beginners Help
- Topic: how to place an object where the mouse points
- Replies: 21
- Views: 1618
how to place an object where the mouse points
Hy I tried for several hours yesterday to try using this code but nothing I 've finished idea can you help me?? this is the code
void SchootBlocks(){
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
//da modificare la texture blocco in base all blocco che si e ...
void SchootBlocks(){
scene::ISceneCollisionManager* collMan = smgr->getSceneCollisionManager();
//da modificare la texture blocco in base all blocco che si e ...
- Thu Jun 07, 2012 11:39 pm
- Forum: Beginners Help
- Topic: Run time error? WTF
- Replies: 28
- Views: 1404
Re: Run time error? WTF
I have no funking idea I've tried everything.
Now i tray to display the cordinates who the cube is create
Now i tray to display the cordinates who the cube is create
- Thu Jun 07, 2012 8:58 pm
- Forum: Beginners Help
- Topic: Run time error? WTF
- Replies: 28
- Views: 1404
Re: Run time error? WTF
You say that I should show the coordinates of the block when it is created?