Search found 25 matches

by nebukadnezzar
Wed Mar 31, 2004 1:54 pm
Forum: Off-topic
Topic: Managing Many Nodes
Replies: 10
Views: 1667

i know but is there a comparator for this?
(and one where i don't need to link a big library)
at the moment i've written a comparator which compares only the first characters until it reaches the '*'.
Thats not truly regexp but it satisfies al my needs atm.
by nebukadnezzar
Sun Mar 28, 2004 1:16 pm
Forum: Off-topic
Topic: Managing Many Nodes
Replies: 10
Views: 1667

is there a way to use regular expressions in a map with string as key value
by nebukadnezzar
Sat Mar 27, 2004 3:03 pm
Forum: Off-topic
Topic: Managing Many Nodes
Replies: 10
Views: 1667

you could do so
but binary search means

pick the item in the middle..
if it equal to the search value abort and return the value.
if it's less take the middle of the upper half
if not the middle of the lower half
..and now recurse to the beginning ...
by nebukadnezzar
Sat Mar 27, 2004 1:48 pm
Forum: Off-topic
Topic: Managing Many Nodes
Replies: 10
Views: 1667

i think the fastest way is using a sorted linked list
using quicksort and binary search.
(or use a tree instead)
by nebukadnezzar
Sun Mar 14, 2004 11:26 am
Forum: Project Announcements
Topic: Irrlicht DevPak for Dev-Cpp
Replies: 24
Views: 6094

when i try to compile the engine myself with mingw (using a modified makefile.win)
by nebukadnezzar
Sun Mar 14, 2004 1:11 am
Forum: Project Announcements
Topic: Irrlicht DevPak for Dev-Cpp
Replies: 24
Views: 6094

hmm i get an compile error ... CImageLoaderJPG.cpp: In member function `virtual irr::video::IImage* irr::video::CImageLoaderJPG::loadImage(irr::io::IReadFile*)': CImageLoaderJPG.cpp:134: invalid conversion from `u8 (*)(jpeg_decompress_struct*)' to `boolean (*)(jpeg_decompress_struct*)' make: *** [CI...
by nebukadnezzar
Fri Mar 12, 2004 5:20 am
Forum: Open Discussion and Dev Announcements
Topic: TPIM - Third Party Irrlicht Modules
Replies: 9
Views: 3213

i browesd the cvs.
is "research" the first TPIM ?? (if so there is no description)
and are you gonna provide the "orginal" source (of the current version) in the cvs tree too?
by nebukadnezzar
Mon Mar 08, 2004 7:44 pm
Forum: Project Announcements
Topic: Irrlicht DevPak for Dev-Cpp
Replies: 24
Views: 6094

hmm.. i want to compile irrlicht with mingw (without devcpp)
against wich libs i have to link for directx support?
(or can you just send me the Makefiles generated by devcpp??
then i can see myself wich libs i need)
by nebukadnezzar
Mon Mar 08, 2004 2:15 pm
Forum: Open Discussion and Dev Announcements
Topic: scripting engine libraries
Replies: 27
Views: 3019

oh i did it with mingw yesterdy the devcpp makefile was very useful...
may be your going to put up a forum on angelcode? - (i hate these mail. lists, sorry)...
by nebukadnezzar
Sun Mar 07, 2004 1:49 pm
Forum: Open Discussion and Dev Announcements
Topic: scripting engine libraries
Replies: 27
Views: 3019

maybe i'm dumb but how get i angelscript to be compiled with MinGW as DLL?
by nebukadnezzar
Sat Mar 06, 2004 1:04 pm
Forum: Open Discussion and Dev Announcements
Topic: scripting engine libraries
Replies: 27
Views: 3019

I want to integrate a console in my game (like in q2, hl ..).
(means to input commands and then a c function is called)
(and is it possible to use if clauses??)
Should i write my own parser or is there an parser which is lightweight (fast) for doing this stuff??
by nebukadnezzar
Fri Mar 05, 2004 1:14 pm
Forum: Off-topic
Topic: Client/Server Design Concept
Replies: 6
Views: 2290

I have done an essay ("facharbeit" in german) in school about RSA and i think it is not very suitable to be effective in network.
because it increases the amount of data to transmit and takes a lot of cpu-time
by nebukadnezzar
Thu Mar 04, 2004 9:34 pm
Forum: Open Discussion and Dev Announcements
Topic: XML-Parser?!? in irrlicht?!?
Replies: 3
Views: 837

XML-Parser?!? in irrlicht?!?

why does Irrlicht needs an XML-Parser??
I thought its an graphic api.
and why do the work others already done?
by nebukadnezzar
Thu Mar 04, 2004 4:32 pm
Forum: Off-topic
Topic: Client/Server Design Concept
Replies: 6
Views: 2290

Client/Server Design Concept

I want to code a turnbased Card Game and i don't know how i should make my client/server design. First of all This is my first question: Should only the server calculate the game and send the info to the clients to show it. And the clients are only sending the commands to the server. Or should every...
by nebukadnezzar
Mon Jan 12, 2004 5:10 pm
Forum: Advanced Help
Topic: is there a way of writing text to a texture????
Replies: 4
Views: 1924

It has.
It is also desgined by Steve Jackson and the first release was in 1982
It is similar - the goal is to rule the world...
but it is not a card-trading game
look at http://sjgames.com/illuminati