Hey thank you all.. yah i used CreateDeviceEx.. passed my HWND and Created a new Direct3d Device .. works fine.. im drawing on another game.. 2 directx devices rendered on the same window.. actualy what i am doing is a custom HUD like thing for the game..
thanks again..
cheers..
hey thanks. I figured that out. but now, How to get the IVideoDriver?
or, am i misunderstanding.. are you telling me to create and use an IrrlichtDevice , and get the IVideoDriver of it with GetVideoDriver call and then call the beginScene() function?? that would be great if its possible(to write ...
thanks for the reply.
can u direct me to the exact API call.. is it the beginScene() of videoDriver?
(yes the other engine gives a time for my function to draw something in each frame)
I have a game engine which uses DirectX 9.
I want to draw some new things on that same screen(of that game engine), using IrrLicht.
I have the handle to IDirect3DDevice9.
is there any way to do this?
i have only few days left...