Search found 4 matches

by SadWolf
Wed May 16, 2012 9:21 am
Forum: Beginners Help
Topic: Custom Bounding Box
Replies: 2
Views: 255

Re: Custom Bounding Box

So I can scale and rotate the box in the same way, right?
by SadWolf
Tue May 15, 2012 10:20 pm
Forum: Beginners Help
Topic: Custom Bounding Box
Replies: 2
Views: 255

Custom Bounding Box

Is there a way to create custom bounding boxes and move them to a position?
i didn't find "setPosition" method in aabbox3d
by SadWolf
Tue May 15, 2012 7:44 pm
Forum: Beginners Help
Topic: Custom Skeletal Animation
Replies: 2
Views: 374

Re: Custom Skeletal Animation

I've learnt that I can set single joint position after node->animateJoints();
So i can set the head position using model based animations (.b3d)
by SadWolf
Tue May 15, 2012 5:17 pm
Forum: Beginners Help
Topic: Custom Skeletal Animation
Replies: 2
Views: 374

Custom Skeletal Animation

Hi all! I was trying to create a customizable game where the user can modify the character... I was thinking how to modify the main character model animation... I have 2 ways 1) modify the animation with an external program that has animation editing support 2) create a new skeletal system My proble...