Sorry.
It works after
driver->beginScene()
But i hoped get all positions and draw text before main while(){}
Search found 2 matches
- Wed May 23, 2012 8:34 pm
- Forum: Bug reports
- Topic: Bug? getScreenCoordinatesFrom3DPosition return Y -1000
- Replies: 2
- Views: 814
- Wed May 23, 2012 7:12 pm
- Forum: Bug reports
- Topic: Bug? getScreenCoordinatesFrom3DPosition return Y -1000
- Replies: 2
- Views: 814
Bug? getScreenCoordinatesFrom3DPosition return Y -1000
Hello. getScreenCoordinatesFrom3DPosition() always return -1000 but i see the box. I tried all types of cameras: addCameraSceneNode() addCameraSceneNodeMaya() I post this in bug tree because i see this message http://irrlicht.sourceforge.net/forum/viewtopic.php?f=4&t=44544 second message edit: H...