Search found 3 matches

by xarple
Sun May 27, 2012 6:40 am
Forum: Advanced Help
Topic: [Solved]Texture filtering question
Replies: 6
Views: 2770

Re: Texture filtering question

Solved, :D
I use this guy's ideas:
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=61602


@alanacial
You are right, this is actually RO's map. :)
There have a few tools can able to edit the map, eg BrowEDIT, you can found it from google.
by xarple
Sat May 26, 2012 1:16 pm
Forum: Advanced Help
Topic: [Solved]Texture filtering question
Replies: 6
Views: 2770

Re: Texture filtering question

Thanks for the reply :)

First I try to change the texture background color to RED, that display the line in RED color, and when I try to use power of 2 texture, it just same display.
http://img839.imageshack.us/img839/6479/qq20120526192922.png


Next I use a shader with tex2Dlod and set the ...
by xarple
Fri May 25, 2012 3:28 pm
Forum: Advanced Help
Topic: [Solved]Texture filtering question
Replies: 6
Views: 2770

[Solved]Texture filtering question

Hi everyone :)

I making a terrain loader, it's works well for loading.
In order to better performance, that pack all the textures in one.
But now i have a question, all tile textures are displayed the line on the edges.
It seems because of wrong texture filtering option, But it just still edges ...