im not sure if either irrlicht or wxwidgets got updated and this got fixed or if im an ignorant noob overlooking something, but cant one just do this?
param.WindowId = (void*)wxTheApp->GetTopWindow()->GetHandle();
it works for me
Search found 9 matches
- Thu Oct 10, 2013 2:59 pm
- Forum: Code Snippets
- Topic: Irrlicht + wxWidgets + Linux (updated 04 October 2010)
- Replies: 14
- Views: 8709
- Wed Oct 09, 2013 8:39 am
- Forum: Beginners Help
- Topic: can only run from terminal
- Replies: 2
- Views: 359
can only run from terminal
if i doubleclick the executable and either choose execute, or execute in terminal, the irrlicht window appears and immediately closes, but if i navigate to the folder in terminal and ./execute_my_program it works. the same goes for the examples.
- Thu Sep 19, 2013 3:34 pm
- Forum: Advanced Help
- Topic: set vertex position
- Replies: 2
- Views: 616
Re: set vertex position
i was set off by the fact that it returned void, and therefore didnt understand that it should be placed in a S3DVertex. Thanks, i will try what you said
edit:
thanks a lot!
http://puu.sh/4vwGX.PNG
edit:
thanks a lot!
http://puu.sh/4vwGX.PNG
- Sun Sep 15, 2013 4:49 pm
- Forum: Advanced Help
- Topic: set vertex position
- Replies: 2
- Views: 616
set vertex position
how can i get a vertex from a mesh and change its position?
sorry if this was too easy and should be on the newb help board
sorry if this was too easy and should be on the newb help board
- Sun Dec 09, 2012 9:31 pm
- Forum: Code Snippets
- Topic: Arbitrary Scene Node FPS Animator
- Replies: 9
- Views: 7673
Re: Arbitrary Scene Node FPS Animator
I spent hours trying to make a player character class that works independent of an event receiver, like the fps camera, and I think this helped me find a solution.
- Sun Nov 25, 2012 12:49 am
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 122781
tons of errors
Why do I always write bullshit and forget about it. I think my mind is playing with me. Anyway... I have tried lots of ways of getting this to work, and I have gotten alot of different problems. The most common problem is LNK2019, as mentioned by other people earlier in this thread. The IDE is visua...
- Tue Nov 20, 2012 4:02 pm
- Forum: Beginners Help
- Topic: createCollisionResponseAnimator Help!
- Replies: 3
- Views: 926
Re: createCollisionResponseAnimator Help!
If I set the ellipsoidRadius y-axis to more than 35, my character gets stuck. I need to set the value higher so the feet is above the ground.
- Mon May 28, 2012 5:43 pm
- Forum: Beginners Help
- Topic: why Window disappears when i start executing?
- Replies: 10
- Views: 1025
Re: why Window disappears when i start executing?
I am trying to run the hello world tutorial using visual studio 2010. The code is correct because I have tried to copy it from the examples and coping from the tutorial page. Either if I start an ampty project or a console application, the program will compile, run, open up a window and immediately ...
- Mon May 28, 2012 4:07 pm
- Forum: Beginners Help
- Topic: why Window disappears when i start executing?
- Replies: 10
- Views: 1025
Re: why Window disappears when i start executing?
OK, then it is the model file. IAnimatedMesh* mesh = smgr->getMesh("../../media/sydney.md2"); You should place that in correct location if you haven't modified the path. It works for me if I change it to IAnimatedMesh* mesh = smgr->getMesh("D:\irrlicht-1.7.3/media/sydney.md2"); ...