Search found 4 matches

by gsfare
Sat Jun 16, 2012 9:49 pm
Forum: Open Discussion and Dev Announcements
Topic: Native Android port
Replies: 68
Views: 21636

Re: Native Android port

I have the 01.HelloWorld and 03.CustomSceneNode examples working now. It's pretty much a cut and paste of the existing code so I'm pleased so far. Touch screen events are hooked in and working, both single and multi touch. The Quake map examples aren't working yet. I'll look into those. Something el...
by gsfare
Sat Jun 16, 2012 12:52 pm
Forum: Open Discussion and Dev Announcements
Topic: Native Android port
Replies: 68
Views: 21636

Re: Native Android port

...is it worth posting any patches of current work so people can code review/comment?
by gsfare
Sat Jun 16, 2012 10:39 am
Forum: Open Discussion and Dev Announcements
Topic: Native Android port
Replies: 68
Views: 21636

Re: Native Android port

At the moment I'm mostly concentrating on filling in the CIrrDeviceStub for Android, primarily the interaction between the way the Android OS can pause/hide -> show/resume execution of any apps and also the construction and destruction within the Android environment. I've had to make a small hack fo...
by gsfare
Fri Jun 15, 2012 5:16 pm
Forum: Open Discussion and Dev Announcements
Topic: Native Android port
Replies: 68
Views: 21636

Native Android port

Hi All, I'm currently in the process of porting IrrLicht to Android using native only code (so no Java involved). I was wondering if there was any interest in this, either from the Dev's or from the public? I know there is already a port to Android, but it looks very incomplete, unmaintained and use...