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by SolidRegardless
Tue Jul 10, 2012 10:46 pm
Forum: Project Announcements
Topic: irrBullet 0.1.8 - Bullet physics wrapper
Replies: 454
Views: 170093

Re: irrBullet 0.1.8 - Bullet physics wrapper

Is there a known problem with regards to rendering textures using irrBullet for simple soft body objects? I try to render a texture on the object but get only a plain colour. Code is as follows:       IMesh* mesh2 = device->getSceneManager()->getMesh("sphere.b3d");       IMeshSceneNode* so...