Search found 12 matches
- Sat Aug 03, 2013 11:11 am
- Forum: Beginners Help
- Topic: Where to start with an RTS Entity Class?
- Replies: 2
- Views: 399
Where to start with an RTS Entity Class?
Hey, I am working on an RTS and i am having trouble figureing out where to start with an Entity class. I need the entity to be associated with its scene node at all times for unit Selection/picking. I was thinking about makeing a custom scene node and adding additional functionality to that for an e...
- Thu Jul 11, 2013 1:07 pm
- Forum: Code Snippets
- Topic: (C++) Free Camera Rotation around target
- Replies: 2
- Views: 6727
Re: (C++) Free Camera Rotation around target
Hey, I am trying to change what the camera orbits around during run time. but i am having trouble due to my less then awesome math skills. Everything i have tryd so far just changes the distance at witch the camera orbits the target and not the target its self. Any help would be greatly apreciated. ...
- Mon Jun 10, 2013 5:28 am
- Forum: Beginners Help
- Topic: Texture Splatting
- Replies: 24
- Views: 2920
Re: Texture Splatting
Any chance you could post your full IShaderConstantSetCallBack class and functions i am still having problems.
Thanks!
Thanks!
- Sat Jun 08, 2013 10:30 am
- Forum: Beginners Help
- Topic: Texture Splatting
- Replies: 24
- Views: 2920
Re: Texture Splatting
This looks awesome so far, Any chance you could please upload your Alpha/textures. I can't see the materials on my terrain and want to see if it's my Alpha or Textures that are the problem.
Thanks!
Thanks!
- Thu Jun 06, 2013 12:32 pm
- Forum: Beginners Help
- Topic: EMT_SOLID_2_LAYER texture splatting?
- Replies: 0
- Views: 527
EMT_SOLID_2_LAYER texture splatting?
Hey, I have being messing around trying implement basic texture splatting without using any shaders, My idea was to use EMT_SOLID_2_LAYER and apply that to a terrainscenenode and then edit the vertex Alpha value to blend the two textures together. I start by creating the terrain: p_Terrain = C_Edi...
- Thu Jun 06, 2013 8:47 am
- Forum: Beginners Help
- Topic: Custom Scene Node help!
- Replies: 2
- Views: 384
Re: Custom Scene Node help!
Awesome thanks for the reply. Exactly what i needed to know.^^
- Wed May 29, 2013 6:30 am
- Forum: Beginners Help
- Topic: Custom Scene Node help!
- Replies: 2
- Views: 384
Custom Scene Node help!
Hey, This is proberbly abit of a newb question. To help me learn more i decided to have a crack at a custom scene node. everything makes sense to me except this part: "u16 indices[] = { 0,2,3, 2,1,3, 1,0,3, 2,0,1 };" I have no idea what the indices are or what there used for, I've done som...
- Mon Oct 29, 2012 1:14 pm
- Forum: Beginners Help
- Topic: Mutliple Metaselectors
- Replies: 1
- Views: 246
Mutliple Metaselectors
Hey,
i was wondering if it is Posiblie to have more then one Metaselector being used by a createCollisionResponseAnimator?
Thanks.
i was wondering if it is Posiblie to have more then one Metaselector being used by a createCollisionResponseAnimator?
Thanks.
- Tue Oct 09, 2012 4:24 am
- Forum: Beginners Help
- Topic: createCollisionResponseAnimator Help!
- Replies: 3
- Views: 952
Re: createCollisionResponseAnimator Help!
All good, I got it to work just took alot of Tweaking. Thank you for the reply CuteAlien!
- Mon Oct 08, 2012 5:52 am
- Forum: Beginners Help
- Topic: createCollisionResponseAnimator Help!
- Replies: 3
- Views: 952
createCollisionResponseAnimator Help!
Hey, Iam currently trying to get Collision working for a Mesh using createCollisionResponseAnimator, Iam having a problem with the Mesh collideing with Other mesh's that are Vertical(Walls etc...) It works fine for flat areas but when it comes to anything vertical there is no Collision at all. The D...
- Thu Jul 19, 2012 8:45 am
- Forum: Beginners Help
- Topic: error LNK2001: unresolved external symbol
- Replies: 2
- Views: 540
Re: error LNK2001: unresolved external symbol
Thanks for the help CuteAlien, I fixed it i forgot to declare a static variable its working now thank you for your help anyway.
- Thu Jul 19, 2012 2:02 am
- Forum: Beginners Help
- Topic: error LNK2001: unresolved external symbol
- Replies: 2
- Views: 540
error LNK2001: unresolved external symbol
Hey guys, Iam new to the engine and iam encountering the follow Errors: 1>------ Build started: Project: Irrlicht3D_Engine, Configuration: Debug Win32 ------ 1> C_Model.cpp 1>C_Model.obj : error LNK2001: unresolved external symbol "public: static class irr::scene::ISceneManager * C_App::smgr...