Search found 3 matches
- Thu Apr 27, 2017 1:46 pm
- Forum: Advanced Help
- Topic: 64-bit DLL
- Replies: 1
- Views: 1090
64-bit DLL
Is there a 64-bit version of Irrlicht DLL available?
- Sun Jul 22, 2012 4:29 pm
- Forum: Beginners Help
- Topic: How to attach objects to bones at the right position?
- Replies: 2
- Views: 529
Re: How to attach objects to bones at the right position?
I have the same problem. Could you please explain me how you get the node (as parent node for the child mesh) of the right hand of an animated X character? Using irrEdit, I only can select the whole model but not the hand or head.
Thx, Nobby
Thx, Nobby
- Sun Jul 22, 2012 8:54 am
- Forum: Advanced Help
- Topic: How to load and animate MD2 models
- Replies: 1
- Views: 397
How to load and animate MD2 models
Hi all How can I load different MD2 human models with different frames and poses. In CAnimatedMeshMD2.cpp it seems the animations (stand, run..) are hard-coded. I also look for a function to place a MD2 (or other) model to the ground. That means the lowest point of the model should be placed on the ...