Search found 3 matches

by Nemain
Tue Sep 11, 2012 2:35 pm
Forum: Code Snippets
Topic: TextArea GUI Element [v1.0]
Replies: 37
Views: 111252

Re: TextArea GUI Element [v1.0]

First of all thanks for this really nice piece of code :D

But i cant figure out why the background looks wrong (see picture)
Used this to fill my textarea

std::vector<Line*> lines;

if((*currentObject))
{
Line* line = new Line();
line->addString((*currentObject)->getName().c_str(), video ...
by Nemain
Thu Jul 26, 2012 12:58 pm
Forum: Advanced Help
Topic: Lighting on custom scene node
Replies: 1
Views: 629

Re: Lighting on custom scene node

here is the whole code on pastebin

http://pastebin.com/KdQ54AAh
by Nemain
Thu Jul 26, 2012 12:52 pm
Forum: Advanced Help
Topic: Lighting on custom scene node
Replies: 1
Views: 629

Lighting on custom scene node

Hi,

i have made a program, wich allows you real head tracking with a kinect. I am working with modified view and projection matrices. The screenshot is just an example for a better understanding, with customized matrices the room sticks always with the front corners at the corners of my screen ...