Search found 3 matches
- Tue Sep 11, 2012 2:35 pm
- Forum: Code Snippets
- Topic: TextArea GUI Element [v1.0]
- Replies: 37
- Views: 100379
Re: TextArea GUI Element [v1.0]
First of all thanks for this really nice piece of code :D But i cant figure out why the background looks wrong (see picture) Used this to fill my textarea std::vector<Line*> lines; if((*currentObject)) { Line* line = new Line(); line->addString((*currentObject)->getName...
- Thu Jul 26, 2012 12:58 pm
- Forum: Advanced Help
- Topic: Lighting on custom scene node
- Replies: 1
- Views: 535
- Thu Jul 26, 2012 12:52 pm
- Forum: Advanced Help
- Topic: Lighting on custom scene node
- Replies: 1
- Views: 535
Lighting on custom scene node
Hi, i have made a program, wich allows you real head tracking with a kinect. I am working with modified view and projection matrices. The screenshot is just an example for a better understanding, with customized matrices the room sticks always with the front corners at the corners of my screen. With...