Hello irrlichters :) I used blender to model my level, then i imported the the level into coppercube to add lights and other effects after that I exported the level as a .OBJ file, and that gave me a .mtl file and a folder that contains the lightmaps (.png files) The problem is that when I load my l...
Using the this example : http://irrlicht.sourceforge.net/docu/example013.html I created this class #pragma once #include <iostream> namespace irr { class IrrlichtDevice; namespace scene { class ICameraSceneNode; class IAnimatedMeshSceneNode; } namespace vide...
Hi !
I have been looking for a code snipet on how to make a minimap that displays the terrain and the position of the player on it, but all in vain
So if you have any idea or anything that could help me, I would be very grateful
Hi! I have created a png image but when I load it into my game it looses it's transparency :( I used an IGUIImage : imgAchievment = guienv->addImage(irr::core::rect< irr::s32 >(driver->getScreenSize().Width - 300, driver->getScreenSize().Height - 70,driver->getScreenSize().Width,driver->getScreenSiz...
yes indeed
during the loading I noticed that it takes more time to load the grass and the floor textures. which is normal I had to cover all the floor with textures :3
Hi,
I have a .irr file scene, that takes more than 2 minutes to load, and my game is blocked in the time of loading, So I was wondring is there a way to lanch the loading of my scene and playing an animation(loading bar) or a video in the same time ?
here is some screenshots : https://photos-2.dropbox.com/t/0/AADNTY5hL5kVZ5lsORdsC96UbwN7jJygW-E4ZrjNgrceKA/12/116624797/png/1024x768/2/1361674800/0/2/Capture.PNG/24zbRw1rhoVQGpXY24NpRhcsWBPm0gN3uQJ7iUUR-t0 https://photos-2.dropbox.com/t/0/AADHLoPxo_CXXteMsCG3tZ_ymmnvE-3V9Q9qAXPEQ-d_hQ/12/116624797/p...