Search found 8 matches

by guqun
Tue Aug 21, 2012 11:53 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: Android Port

Yeah, sydney has two problems. NPOT texture and indexed bmp (or is it really 8bit only?). Anyway, I also don't know if we could find out that there is some support lacking in the renderer, or if it is just a buggy implementation. Really not sure. Which emulator do you use?

you are right
we can ...
by guqun
Tue Aug 21, 2012 11:33 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: Android Port

Yeah, sydney has two problems. NPOT texture and indexed bmp (or is it really 8bit only?). Anyway, I also don't know if we could find out that there is some support lacking in the renderer, or if it is just a buggy implementation. Really not sure. Which emulator do you use?

you are right
we can ...
by guqun
Mon Aug 20, 2012 8:40 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: cannot bind texture on android 2.3

This problem has been solved.

COGLESTexture.cpp:getBestColorFormat:
"destFormat=ECF_A1R5G5B5;"

OR Invoke:
driver->setTextureCreationFlag(ETCF_ALWAYS_16_BIT,true);


Refer to http://irrlicht.sourceforge.net/forum/viewtopic.php?t=32538&start=45 by Willem.
Thanks.

01-07 03:11:10.684: INFO ...
by guqun
Sun Aug 19, 2012 6:19 pm
Forum: Advanced Help
Topic: OpenGLES 1.1 Driver Porting Issues
Replies: 55
Views: 23060

Re:

Willem wrote:[Solved] Sydney's white texture:
COGLESTexture.cpp:getBestColorFormat:
"destFormat=ECF_A1R5G5B5;"
works for me.
now opengl es 1.x is ok about Sydney's white texture
but 2.o is bad.
waiting for answer.....
by guqun
Sun Aug 19, 2012 5:39 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: Android Port(Using with GLES2 problem)

I have already compiled with _IRR_COMPILE_WITH_OGLES2_ ,Copy those .vsh .fsh into /mnt/sdcard/irrlicht/

There is error when createShader (COGLES2SLMaterialRenderer.cpp:343), glGetShaderiv return error ,and the program crash.

And also ,there are many :called unimplemented OpenGL ES API.
Here is ...
by guqun
Sun Aug 19, 2012 5:09 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: Android Port

Hy,

I have a problem with the GLES 2.0 driver. It does not load my textures. GLES 1.0 works fine with the same textures.
I have a LG Optimus Black.

Anyone know what is the solution to this problem?

I have the same issue. GLES 1.x OK, but GLES 2.0 cant apply texture. I am currently trying to ...
by guqun
Sun Aug 19, 2012 5:05 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212031

Re: Android Port

I have made an attempt on making ogles2 work and was somehow successful. I forked it from the ogles branch(r4073) and borrowed some code from the OP.

here's github link:
https://github.com/reizencroft/irrAndroid

and a video of example 8 running on Samsung Galaxy S2(android 2.3)
http://youtu.be ...
by guqun
Sat Aug 18, 2012 7:10 am
Forum: Beginners Help
Topic: Don't display sydney texture file
Replies: 8
Views: 1234

Re: Don't display sydney texture file

i also meet this problem.
but i can't resolve it.
if you have resulted , please write it, thanks.