Search found 49 matches
- Fri May 12, 2006 2:23 pm
- Forum: Beginners Help
- Topic: difference between window and fullscreen?
- Replies: 6
- Views: 530
- Fri May 12, 2006 7:53 am
- Forum: Beginners Help
- Topic: Moving the camera through a node..
- Replies: 12
- Views: 704
- Thu May 11, 2006 6:53 pm
- Forum: Beginners Help
- Topic: Get point coordinate on a mesh
- Replies: 4
- Views: 394
You could try something like this: // First get 3d line from camera to cursor position: line3d<f32> line = irrSceneCollisionManager-> getRayFromScreenCoordinates(irrCursorControl->getPosition(), irrCamera); // Create triangle selector from the node ITriangleSelector* ts = irrSceneManager->createTria...
- Thu May 11, 2006 6:38 pm
- Forum: Advanced Help
- Topic: xml error or parsing error?
- Replies: 2
- Views: 375
- Thu May 11, 2006 6:33 pm
- Forum: Beginners Help
- Topic: IWaterSurfaceSceneNode .. any suggestions ?
- Replies: 1
- Views: 340
- Wed May 10, 2006 3:54 pm
- Forum: Beginners Help
- Topic: [Solved]Listbox: get text from certain element
- Replies: 3
- Views: 546
- Mon Oct 10, 2005 12:33 am
- Forum: Advanced Help
- Topic: Lens Flare Scene Node for Ya
- Replies: 3
- Views: 603
- Sat Oct 08, 2005 7:11 am
- Forum: Project Announcements
- Topic: Corporate Mayhem
- Replies: 19
- Views: 2578
Small progress update: I've fixed pedestrian code so they no longer walk on roads and now they properly use zebra crossings. Also I've added support for lightmapping in the editor. Now all I need is some lights! :P For more details check the news: http://mayhem.sourceforge.net/news.html Three new sc...
- Sat Oct 08, 2005 3:52 am
- Forum: Beginners Help
- Topic: possible bug?
- Replies: 2
- Views: 234
Re: possible bug?
You should not drop scenenodes, instead use remove().Podunk wrote: Ive been tinkering with my first program using irrlicht and i realize that im dropping the node before my main loop
- Fri Oct 07, 2005 4:07 pm
- Forum: Advanced Help
- Topic: How do you drop a node?
- Replies: 3
- Views: 461
- Thu Oct 06, 2005 10:34 pm
- Forum: Beginners Help
- Topic: Fragen Fragen Fragen.
- Replies: 1
- Views: 212
- Sun Sep 25, 2005 3:58 pm
- Forum: Project Announcements
- Topic: Corporate Mayhem
- Replies: 19
- Views: 2578
intergrate a physics engine before its too late... i wanna see ragdoll on those peds :P Hehe me too! :D Newton for ragdoll effects is something I'm thinking, but I'll have to see if it works. 1. Well I'm not going to stress over lightmaps. If it's too much trouble I'll just go without. I'll take a ...
- Sun Sep 25, 2005 8:30 am
- Forum: Project Announcements
- Topic: Corporate Mayhem
- Replies: 19
- Views: 2578
- Sat Sep 24, 2005 12:12 pm
- Forum: Project Announcements
- Topic: Corporate Mayhem
- Replies: 19
- Views: 2578
1. DAMN! its pretty close to really be gta2 in 3D! perfect hehe 2. the camera is great! 3. pathfindingis cool too! 4. how much time did you spend on this? are you programming in c++ for long already? 5. the objects have a light when you move the mouse over them, thats pretty cool too! 1. You can cl...
- Sat Sep 24, 2005 9:29 am
- Forum: Project Announcements
- Topic: Corporate Mayhem
- Replies: 19
- Views: 2578