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- Wed Sep 12, 2012 2:18 pm
- Forum: Game Programming
- Topic: Boost serialization and Irrlicht
- Replies: 1
- Views: 1352
Boost serialization and Irrlicht
We're making a 3D game in C++ with Irrlicht and trying to save the world. Boost serialization seemed to be a good way, by there's a problem with external libraries like Irrlicht. namespace game { class IrrNode : public game::Node<irr::scene::ISceneNode> { public: explic...