Ok after refusing to give up (because I was able to build my project for Android a year ago!) I searched and searched and found this guide:
https://www.sitepoint.com/using-c-and-c ... h-the-ndk/
I thought it might help others, so there it is.
Search found 41 matches
- Fri May 19, 2017 6:32 pm
- Forum: Beginners Help
- Topic: HelloWorld_Android doesn't build
- Replies: 2
- Views: 833
- Fri May 19, 2017 12:26 am
- Forum: Beginners Help
- Topic: HelloWorld_Android doesn't build
- Replies: 2
- Views: 833
HelloWorld_Android doesn't build
The Irrlicht library builds fine using ndk-build . In <my-repo>/source/Irrlicht/Android/obj/local/ the following directories are created: arm64-v8a armebi armeabi-v7a mips mips64 x86 x86_64 In each of these directories is the libIrrlicht.a file (among other things). In <my-repo>/lib/Android/ is a ve...
- Mon Aug 22, 2016 3:41 am
- Forum: Beginners Help
- Topic: ListBox Scrollbar Width
- Replies: 7
- Views: 831
Re: ListBox Scrollbar Width
I had to go look at the source of some of my older WIP's to see how I had done this, and found that CuteAlien's solution is correct.
- Mon Aug 08, 2016 7:33 pm
- Forum: Beginners Help
- Topic: Char * to stringc
- Replies: 2
- Views: 366
Re: Char * to stringc
Non-pointer version #1: stringc model2 = stringc("data/models/vehicles/oldChevy-Truck.3ds"); Non-pointer version #2: const char* model = "data/models/vehicles/oldChevy-Truck.3ds"; stringc model2 = stringc(model); Non-pointer version #3: stringc model2; model2 = "data/models/...
- Fri Jun 17, 2016 8:33 pm
- Forum: Beginners Help
- Topic: compiling version 1.8.3
- Replies: 4
- Views: 1396
Re: compiling version 1.8.3
You could take DirectX out of the equation and just use OpenGL.
- Wed Jul 02, 2014 3:36 pm
- Forum: Advanced Help
- Topic: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
- Replies: 5
- Views: 1152
Re: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYE
My apologies, hybrid...humbly. I'm not versed in OpenGL which is why I use engines like Irrlicht/SDL/jMonkey/etc. Excluding all posts after the first, I was simply wanting to know what GL_ARB_blah_blah "feature" (if any) was being utilized for EMT_REFELCTION_2_LAYER. I call it a feature/ex...
- Tue Jul 01, 2014 2:30 pm
- Forum: Advanced Help
- Topic: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
- Replies: 5
- Views: 1152
Re: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYE
Wow...tough crowd in here. So after reaching a dead-end yet again, I've decided to just forgo trying to figure out why EMT_REFLECTION_2_LAYER doesn't work on an Intel Q45/Q43 using OpenGL but EMT_SPHERE_MAP does. I downloaded the 1.7 Ogre Demo and noticed reflection/environment mappings works just f...
- Mon Jun 30, 2014 8:28 pm
- Forum: Advanced Help
- Topic: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
- Replies: 5
- Views: 1152
Re: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYE
On further investigation it appears that the Intel Q45/Q43 video card does support EMT_REFLECTION_2_LAYER and EMT_SPHERE_MAP (which was also not working earlier). I have recompiled Irrlicht and compiled the Demo. When I run Demo.exe and select OpenGL, the Sydney model with the sphere map on it displ...
- Mon Jun 30, 2014 5:14 pm
- Forum: Advanced Help
- Topic: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
- Replies: 5
- Views: 1152
Re: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYE
Wow I'm really stumped. On the Intel Q45/Q43 Express video card, EMT_REFLECTION_2_LAYER works correctly for both EDT_DIRECT3D9 and EDT_BURNINGSVIDEO, but not for EDT_OPENGL. To check and see if such a feature was even supported on the card I installed the OpenGL Extension Viewer ( http://www.realtec...
- Mon Jun 30, 2014 4:13 pm
- Forum: Advanced Help
- Topic: Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
- Replies: 5
- Views: 1152
Which OpenGL feature/extension for EMT_REFLECTION_2_LAYER?
I've looked through the source code but I can't find the answer. I need to know which OpenGL feature/extension/function is used for EMT_REFLECTION_2_LAYER. If someone can at least give me a nudge in the right direction for me to find the answer on my own, it would be much appreciated.
- Thu May 15, 2014 1:42 pm
- Forum: Advanced Help
- Topic: How to add "Mimimize" decoration to non-resizable window?
- Replies: 2
- Views: 578
Re: How to add "Mimimize" decoration to non-resizable window
Ha Ha ha! I was trying to figure out out to add the minimize button to a non-resizable window in Linux, and I noticed it already had one :oops: At least Ubuntu (Gnome and X Window) does. I'm not sure about other distros. But since my Irrlicht-based applications are only used in-house and not intende...
- Wed May 14, 2014 3:48 pm
- Forum: Advanced Help
- Topic: How to add "Mimimize" decoration to non-resizable window?
- Replies: 2
- Views: 578
Re: How to add "Mimimize" decoration to non-resizable window
Ok I got it to work for Windows by adding WS_MINIMIZEBOX to lines 972 and 1678 of CIrrDeviceWin32.cpp : if (!CreationParams.Fullscreen) style = WS_SYSMENU | WS_BORDER | WS_CAPTION | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_MINIMIZEBOX; and if (!resize) style = WS_SYSMENU | WS_BORDE...
- Wed May 14, 2014 3:10 pm
- Forum: Advanced Help
- Topic: How to add "Mimimize" decoration to non-resizable window?
- Replies: 2
- Views: 578
How to add "Mimimize" decoration to non-resizable window?
When the IrrlichtDevice is in windowed mode, it only shows the minimize button if the window is set as resizable. I want to add the minimize window decoration/button when the window is not resizable. I want to do this for both Linux and Windows and I'm fine with modifying the source and recompiling....
- Wed May 07, 2014 1:49 pm
- Forum: Advanced Help
- Topic: RTT not working in Android [Irrlicht version 1.9]
- Replies: 9
- Views: 1557
Re: RTT not working in Android [Irrlicht version 1.9]
Ok awesome I'll just continue working on the Windows and Linux versions of my project and keep my fingers crossed for RTT on Android...
- Tue May 06, 2014 8:30 pm
- Forum: Advanced Help
- Topic: RTT not working in Android [Irrlicht version 1.9]
- Replies: 9
- Views: 1557
Re: RTT not working in Android [Irrlicht version 1.9]
Nadro have you made any progress on this?