Search found 2 matches

by 0xc0dec
Mon Sep 09, 2013 5:58 pm
Forum: Bug reports
Topic: wglCreateContextAttribs_ARB never called?
Replies: 3
Views: 1336

Re: wglCreateContextAttribs_ARB never called?

As I said, wglCreateContextAttribsARB pointer is loaded correctly when wglGetProcAddress is called before temporary context destruction, so then everything works OK. It doesn't look like a driver problem. I have GTX 660 with latest drivers.
by 0xc0dec
Mon Sep 09, 2013 3:48 pm
Forum: Bug reports
Topic: wglCreateContextAttribs_ARB never called?
Replies: 3
Views: 1336

wglCreateContextAttribs_ARB never called?

While debugging my app, I came across this code in OpenGL driver and I find it quite strange:  #ifdef WGL_ARB_create_context     PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs_ARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");     if (wglCr...