To Murphy:
I won't argue why you would put a sleep in your mainloop, but in some cases it can be a necessity and in some cases its just bullocks to do it.
But splitting up the operations can be quite nice. For example I find it unacceptable to scan for user input with the same rate i refresh the ...
Search found 4 matches
- Fri Aug 19, 2005 4:09 pm
- Forum: Beginners Help
- Topic: 100% CPU usage
- Replies: 25
- Views: 2184
- Thu Aug 18, 2005 2:32 pm
- Forum: Beginners Help
- Topic: 100% CPU usage
- Replies: 25
- Views: 2184
- Thu Aug 18, 2005 11:07 am
- Forum: Beginners Help
- Topic: 100% CPU usage
- Replies: 25
- Views: 2184
- Tue Jul 26, 2005 9:54 am
- Forum: Bug reports
- Topic: .3ds import bug?
- Replies: 1
- Views: 553
I had a similar problem with the 3ds format, exported from wings3d, couldn't get dynamics light to function proberly - it seems that every surface material had its emmissive color set to something different from zero, and therefore ligting up by itself. I solved this by setting
node->getMaterial ...
node->getMaterial ...