Hello,
Thanks for this hint nadro. This will help for our debugging.
Thanks again.
Search found 3 matches
- Thu Oct 25, 2012 4:29 am
- Forum: Advanced Help
- Topic: IOS and Opengl ES 2
- Replies: 17
- Views: 7405
- Wed Oct 24, 2012 1:07 pm
- Forum: Advanced Help
- Topic: IOS and Opengl ES 2
- Replies: 17
- Views: 7405
Re: IOS and Opengl ES 2
Hi,
It seems this thread have no answer also. :(
Does anyone tried this app on the ipad -> "http://apps.swaprose.com/ios/slingball3d/"? It says that it was build using irrlicht and bullet physics. It looks promising but don't know if it builds from irrlicht or an es 2 build. I would like to try ...
It seems this thread have no answer also. :(
Does anyone tried this app on the ipad -> "http://apps.swaprose.com/ios/slingball3d/"? It says that it was build using irrlicht and bullet physics. It looks promising but don't know if it builds from irrlicht or an es 2 build. I would like to try ...
- Wed Oct 24, 2012 1:00 pm
- Forum: Beginners Help
- Topic: Irrlicht for IPHONE
- Replies: 24
- Views: 6873
Re: Irrlicht for IPHONE
Hi,
I have tried fix the opengl es 2 but no luck also. Does anyone have a working build for es 2?
Does anyone tried this app on the ipad -> "http://apps.swaprose.com/ios/slingball3d/"? It says that it was build using irrlicht and bullet physics. It looks promising but don't know if it builds from ...
I have tried fix the opengl es 2 but no luck also. Does anyone have a working build for es 2?
Does anyone tried this app on the ipad -> "http://apps.swaprose.com/ios/slingball3d/"? It says that it was build using irrlicht and bullet physics. It looks promising but don't know if it builds from ...