ah i see, thx dude.^^
That helped...
Search found 20 matches
- Thu Apr 20, 2006 4:52 pm
- Forum: Irrlicht.NET
- Topic: Problems with the events using forms(c#)
- Replies: 2
- Views: 1520
- Wed Dec 07, 2005 1:10 pm
- Forum: Project Announcements
- Topic: Project: IrrChess
- Replies: 5
- Views: 862
- Sun Dec 04, 2005 1:03 pm
- Forum: Project Announcements
- Topic: Project: IrrChess
- Replies: 5
- Views: 862
- Fri Dec 02, 2005 3:53 pm
- Forum: Beginners Help
- Topic: Question: Compiling with VisualStudio2002
- Replies: 0
- Views: 93
Question: Compiling with VisualStudio2002
i'm currently developing with DevCpp. Using OpenGL and i have got no probs. But the Code-Completation-Feature, or Class-Browsing as its called seems not to work probably and ist so much slow. Now i have tried VS and its a lot faster and more accurate, but now i need DirectX 9.0 installed on the mach...
- Fri Dec 02, 2005 9:37 am
- Forum: Beginners Help
- Topic: Since 0.14 getSceneNodeFromCoordinatesBB() errors..
- Replies: 4
- Views: 428
- Thu Dec 01, 2005 4:14 pm
- Forum: Beginners Help
- Topic: Since 0.14 getSceneNodeFromCoordinatesBB() errors..
- Replies: 4
- Views: 428
Since 0.14 getSceneNodeFromCoordinatesBB() errors..
I'am using the getSceneNodeFromCoor....but in 0.14 this Method doesn't work
correctly anymore.
i mean the method works imprecisely.
Does Niklaus change anything in this method or what?
Am i'm forced to use the old irrlicht-version(0.12)?
correctly anymore.
i mean the method works imprecisely.
Does Niklaus change anything in this method or what?
Am i'm forced to use the old irrlicht-version(0.12)?
- Sun Nov 20, 2005 3:18 pm
- Forum: Project Announcements
- Topic: Project: IrrChess
- Replies: 5
- Views: 862
- Sun Nov 20, 2005 1:35 pm
- Forum: Project Announcements
- Topic: Project: IrrChess
- Replies: 5
- Views: 862
Project: IrrChess
I am working on a Chess-game with irrlicht. Here is a screen of the game. its under heavy development, so the most things are not implementet yet. i can say that the development is about 60%. The last steps are improving the visual quality and remove bugs. The Black-White effec is intentional. so if...
- Fri Nov 18, 2005 3:12 pm
- Forum: Beginners Help
- Topic: error compiling example 10.Shaders
- Replies: 2
- Views: 157
error compiling example 10.Shaders
i get a strange error when i try to compile the shader-example.
i'm using irrlicht 0.12 and VisualStudio.NET 2002.
The Error:
10.Shaders warning LNK4098: standard library ' LIBCMT ' stands in conflict with other libraries; /NODEFAULT:
What is wrong?
i'm using irrlicht 0.12 and VisualStudio.NET 2002.
The Error:
10.Shaders warning LNK4098: standard library ' LIBCMT ' stands in conflict with other libraries; /NODEFAULT:
What is wrong?
- Fri Nov 11, 2005 7:17 pm
- Forum: Beginners Help
- Topic: Animated Mesh and getSceneNodefromCoordinatesBB
- Replies: 4
- Views: 316
Animated Mesh and getSceneNodefromCoordinatesBB
here is the question: i add a Node and use the getSceneNodefrom....-method to get the scene node. for checking which scenenode is selected, i'am using: if(selectedScenenOde == SampleNode) ..... But if i add the same node twice or more the if-statement doesn't work anymore. for example. int i = 0; wh...
- Tue Oct 25, 2005 9:11 pm
- Forum: Beginners Help
- Topic: SpecularColor and Shininess
- Replies: 1
- Views: 172
SpecularColor and Shininess
Are those feature in Irrlicht 0.12 available? I mean i have set the specularColor to 255,255,255,255 and the shininess to 255. But i cannot see any "plastic" effect. Here is the code: ->getMaterial(0).SpecularColor.set(255,255,255,255); ->getMaterial(0).Shininess = 255f; The Light is near ...
- Fri Sep 30, 2005 7:56 pm
- Forum: Advanced Help
- Topic: still stick at chess game
- Replies: 7
- Views: 597
still stick at chess game
Maybe someone of you can help me. I'm still stuck at the definition of the fields. I have a chess-board, a simple cube-model, with a board texture. The camera, and the sounds,etc are ready. but i dont know how to make fields. My first idea was to create 64 cube for each field,apply an invisible text...
- Sat Aug 13, 2005 11:56 am
- Forum: Advanced Help
- Topic: Stuck at Chessgame
- Replies: 2
- Views: 350
- Fri Aug 12, 2005 8:20 pm
- Forum: Advanced Help
- Topic: Stuck at Chessgame
- Replies: 2
- Views: 350
Stuck at Chessgame
I'm creating a chess and 50% are done. But now i have got some problems. Has anyone a idea how to define the Fields?? I mean A1 to G8. I have tried using emptySceneNode, but this doesn't work. Then i tried using aabbboxes, to define a box A1 or something. Has anyone a idea how to solve this problem?...
- Fri Aug 12, 2005 8:14 pm
- Forum: Advanced Help
- Topic: 360 spherical camera
- Replies: 16
- Views: 2378