Search found 11 matches

by wqking
Thu Jan 10, 2013 6:41 am
Forum: Project Announcements
Topic: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8
Replies: 3
Views: 2328

Re: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

Interesting. Similar to something I'm working on but for other languages. I'm definitely checking this out.
Thanks for sharing!
Unlike the other language bindings, cpgf basically is a reflection/meta data library.
Script binding is built upon the reflection system.
Irrlicht is only one of the meta ...
by wqking
Sun Dec 09, 2012 12:05 pm
Forum: Project Announcements
Topic: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8
Replies: 3
Views: 2328

cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

cpgf library -- free C++ open source library for reflection, serialization, Lua, Google V8 JavaScript and Python script binding, callbacks

The new version 1.5.3 added meta data for Irrlicht 3D engine version 1.8.
Beside that, we can also use C++ operator overloading in Python binding now.

I'm not ...
by wqking
Mon Nov 26, 2012 10:18 am
Forum: Bug reports
Topic: [fixed in 1.8 & 1.7.4]list::Iterator compile bug in 1.7.3?
Replies: 5
Views: 882

[fixed in 1.8 & 1.7.4]list::Iterator compile bug in 1.7.3?


class Iterator
{
Iterator& operator +=(s32 num)
{
if(num > 0)
{
while (num-- && this->Current != 0) ++(*this);
}
else
{
while(num++ && this->Current != 0) --(*this);
}
return *this;
}

Iterator& operator -=(s32 num) const { return (*this)+=(-num); }
};



Above is a snippet of ...
by wqking
Sat Nov 24, 2012 6:03 am
Forum: Project Announcements
Topic: cpgf library 1.5.2 Lua JavaScript Python binding of Irrlicht
Replies: 0
Views: 1469

cpgf library 1.5.2 Lua JavaScript Python binding of Irrlicht

cpgf library -- free C++ open source library for reflection, serialization, Lua, Google V8 JavaScript and Python script binding, callbacks

The new version 1.5.2 added meta data for Irrlicht 3D engine. Now we can use Irrlicht in Lua, JavaScript and Python.
Beside that, a lot of improvements and bug ...
by wqking
Tue Nov 20, 2012 8:18 am
Forum: Off-topic
Topic: Any non-sourceforge doman name to access this forum?
Replies: 5
Views: 1868

Re: Any non-sourceforge doman name to access this forum?

Yeah, I know irrlicht3d.org and yeah it's not what I'm looking for.

For the reason of banning, I'm too lazy to say. :D
by wqking
Tue Nov 20, 2012 5:42 am
Forum: Off-topic
Topic: Any non-sourceforge doman name to access this forum?
Replies: 5
Views: 1868

Any non-sourceforge doman name to access this forum?

sourceforge.net is banned by our China g.o.v, again.
Can't remember how many times it is.

I can only access this forum in company with some VPN.
The problem is I can't access it at home. The proxy I used is also banned too.

So my question is, is there any other domain name, or any mirror, such as ...
by wqking
Fri Nov 16, 2012 9:48 am
Forum: Bug reports
Topic: Is this a bug or intended? Memory management issue
Replies: 3
Views: 953

Re: Is this a bug or intended? Memory management issue

Thanks for the clarify.
I changed my code to workaround those kind of bugs.
by wqking
Fri Nov 16, 2012 2:17 am
Forum: Bug reports
Topic: Is this a bug or intended? Memory management issue
Replies: 3
Views: 953

Is this a bug or intended? Memory management issue

COpenGLFBODepthTexture is inherited from ITexture, which is inherited IReferenceCounted.
And COpenGLFBODepthTexture holds a pointer to IVideoDriver, however, it doesn't grab the Driver.

So if I call driver.addRenderTargetTexture, and store the returned ITexture to somewhere, and I call grap on it ...
by wqking
Wed Nov 14, 2012 10:30 am
Forum: Off-topic
Topic: Acount deletion request
Replies: 5
Views: 4715

Re: Acount deletion request

Thanks so much for your so quick reaction. :D
by wqking
Wed Nov 14, 2012 9:58 am
Forum: Off-topic
Topic: Acount deletion request
Replies: 5
Views: 4715

Acount deletion request

No, don't delete my this account. Delete another.

Today I registered to this forum,and want to use my current user name wqking, but maybe the browser auto complete is too smart, it filled the user name with my gmail account (wqking A.T gmail com).
Could any moderator delete my that account which ...
by wqking
Wed Nov 14, 2012 9:54 am
Forum: Beginners Help
Topic: Questions on memory management convention
Replies: 1
Views: 313

Questions on memory management convention

I have some questions on how Irrlicht management memory. I didn't find the document about that.

1, We should never use C++ "delete", right?

2, All objects are inherited from IReferenceCounted, that's why we don't "delete", right?

3, Is there any name convention? Is any function name start with ...