Search found 63 matches

by bappy
Wed Apr 14, 2004 6:56 pm
Forum: Advanced Help
Topic: LightMap... please help!
Replies: 10
Views: 1218

sorry to break your dream but irrlicht does nt support second uv channel for mesh...
so the only thing you can have is a texture and multitextureit with a second texture (shadow) but the second texture MUST use the first uv set.
i hope niko will change that....
by bappy
Tue Apr 13, 2004 5:58 pm
Forum: Beginners Help
Topic: Increase FPS with monitor settings! It worked for me!
Replies: 7
Views: 859

well, your first tip is not a tip... you just set the refresh rate of the screen... you have 60 fps because your vertical synchronisation is on, so the frame rate is relative to the screen rate. if you want to have the real fps, set off your vert sync. right click in desktop, parameter, parameter, a...
by bappy
Tue Apr 13, 2004 6:27 am
Forum: Beginners Help
Topic: Increase FPS with monitor settings! It worked for me!
Replies: 7
Views: 859

just set your vert sync off
by bappy
Fri Apr 09, 2004 10:49 pm
Forum: Beginners Help
Topic: Level Editor?
Replies: 4
Views: 552

i m not doing a modeler as all understand but a scene composer.
you import your mesh and place it in the level, and save it. i don t know if i will release it...
by bappy
Thu Apr 08, 2004 5:44 pm
Forum: Open Discussion and Dev Announcements
Topic: Feature requests for Irrlicht 0.7
Replies: 64
Views: 7908

it a little bit boring to ear always the same thing... -adding more format... -adding a scene format... - more tutorials... that s not part of the irrlicht core. -adding more format: WHY.......x it s the best format using in every package... :roll: -adding a scene format... DO IT YOURSELF....it s a ...
by bappy
Wed Mar 31, 2004 6:13 pm
Forum: Beginners Help
Topic: Combo box question
Replies: 4
Views: 768

doesn t work and i don t want to do a crappy thing
i will ask to niko. tx
by bappy
Wed Mar 31, 2004 5:57 pm
Forum: Beginners Help
Topic: Combo box question
Replies: 4
Views: 768

great schick, but read my question :roll:
by bappy
Wed Mar 31, 2004 5:48 pm
Forum: Beginners Help
Topic: Combo box question
Replies: 4
Views: 768

Combo box question

what is the EGUI_EVENT_TYPE when you change selected item.
i have try EGET_LISTBOX_CHANGED but doesnt work.
by bappy
Tue Mar 30, 2004 7:48 am
Forum: Beginners Help
Topic: FPS question
Replies: 5
Views: 604

well, i m making a fps to.. i have resolved the problem of is player, is ennemy must i draw a model etc... by this architecture: class entity { position; virtual init(int first,...)=0; virtual update(float time)=0; virtual close()=0; } class animatable: public entity { // a meshnode that have or not...
by bappy
Sun Mar 28, 2004 3:11 pm
Forum: Beginners Help
Topic: Integrating a DirectX Video Stream?
Replies: 3
Views: 861

here is what i making, i can have a video played in irrlicht window with directx show, but for a namespace probleme , i had to recompile the source of irr and rename the class IUnknown to IUknown1 .h: #include "CDefine.h" #include <DShow.h> #pragma comment(lib, "Strmiids.lib") cl...
by bappy
Thu Mar 25, 2004 11:16 am
Forum: Advanced Help
Topic: A view in a view .. or something :) ... need help.
Replies: 3
Views: 628

you adjust your render routine like this:

begin render

setviewport(3dregion)
render all 3d
setviewport(all app surface)
render gui

end render

i don t remember exactly the syntax for the setviewport function, search in the doc
by bappy
Thu Mar 25, 2004 8:18 am
Forum: Advanced Help
Topic: Tokamak problems, weird errors
Replies: 3
Views: 938

with tokamak , you can t use f32 and s32 because they are both define in irr and tokamak. in your code you mustn t use namespace irr, core etc, and must refer each irr object by the space he is. exemple: instead of this: using namespace irr IrrlichtDevice *device; you must do this: irr::IrrlichtDEvi...
by bappy
Thu Mar 25, 2004 8:12 am
Forum: Beginners Help
Topic: Cursor on a fps
Replies: 13
Views: 1492

you should use this for drawing in the center of the screen: driver->draw2DImage(mirino, position2d<s32>((ScreenWidth/2)-(ImageCursorWidth/2),(ScreenHeight/2)-(ImageHeight/2)), rect<s32>(0,0,25,25)); of course you should store (ScreenWidth/2)-(ImageCursorWidth/2) and (ScreenHeight/2)-(ImageHeight/2)...
by bappy
Tue Mar 23, 2004 8:04 am
Forum: Project Announcements
Topic: IrrlichED Anyone interested?
Replies: 24
Views: 10137

peter pti con!
by bappy
Mon Mar 22, 2004 2:31 pm
Forum: Project Announcements
Topic: IrrlichED Anyone interested?
Replies: 24
Views: 10137

irr doesn t load exported feature from panda exporter, i have try your option but no success, with max5. but i m not a graphist, maybe i m making something wrong when put material on mesh or creating keyframe etc....actually that s not my problem, i can test with the 3ds format, when i will have fin...