i get following message
"unknown syntax while reading texture filename string in x file"
Search found 17 matches
- Tue Oct 25, 2005 2:36 pm
- Forum: Beginners Help
- Topic: .x load textures
- Replies: 6
- Views: 238
- Tue Oct 25, 2005 2:22 pm
- Forum: Beginners Help
- Topic: .x load textures
- Replies: 6
- Views: 238
.x load textures
hi,
I importerted my .X scene in irrlicht:
mesh = smgr->getMesh("c:/xfiles/23copy.X")
so far so good!
but how do you load the textures? is there a method to to that?
thx
I importerted my .X scene in irrlicht:
mesh = smgr->getMesh("c:/xfiles/23copy.X")
so far so good!
but how do you load the textures? is there a method to to that?
thx
- Mon Oct 24, 2005 5:38 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
MAYDAY
i'm not satisfied at all with the quality of the images when transformed from max to my3d.
serveral texture options from max aren't visible when I execute my irrlicht program...
help anyone?
serveral texture options from max aren't visible when I execute my irrlicht program...
help anyone?
- Wed Oct 19, 2005 6:45 pm
- Forum: Beginners Help
- Topic: 3ds max open door
- Replies: 3
- Views: 306
3ds max open door
is it possible to open a closed door when you stand in front of it in irrlicht? (scene made in 3ds max studio: door: pivot)
- Thu Aug 25, 2005 12:11 am
- Forum: Beginners Help
- Topic: "collision detection" example of irrlicht
- Replies: 2
- Views: 312
- Wed Aug 24, 2005 10:25 pm
- Forum: Beginners Help
- Topic: "collision detection" example of irrlicht
- Replies: 2
- Views: 312
"collision detection" example of irrlicht
You all know the example of collision detection that is standard with irrlicht... I made a modification so I can use a 3ds file instead of a quake3 file. but when I execute my program i get a black screen :( anyone knows what code you have to modify? this is the code I changed from the original file...
- Wed Aug 24, 2005 9:24 pm
- Forum: Beginners Help
- Topic: best/easiest way to import 3ds files?
- Replies: 5
- Views: 324
best/easiest way to import 3ds files?
what is the most easy and best wey to import files created with 3ds max 7 with the textures?
desperate.... please give the full c++ code.
thank you
desperate.... please give the full c++ code.
thank you
- Fri Aug 12, 2005 9:53 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
- Fri Aug 12, 2005 9:40 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
- Fri Aug 12, 2005 9:38 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
- Fri Aug 12, 2005 9:06 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
thanks! next problem :s 1 - Draw scene (3d objects, lights, materials e.t.c) 2 - Bring up the Render-To-Texture Dialog. ('Rendering'->'Render To Texture' option) 3 - Mark a mesh you want to bake. 4 - In Output Rollout, click on the 'Add...' button in the RTT dialog and chose LightingMap 5 - Assign '...
- Fri Aug 12, 2005 8:42 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
- Thu Aug 11, 2005 10:26 pm
- Forum: Beginners Help
- Topic: joystick?
- Replies: 3
- Views: 351
joystick?
is there a possibility to use a joystick instead of keyboard entry? anyone has code for that?
- Thu Aug 11, 2005 10:21 pm
- Forum: Beginners Help
- Topic: import 3ds file WITH textures ?
- Replies: 19
- Views: 783
- Thu Aug 11, 2005 10:01 pm
- Forum: Beginners Help
- Topic: lights
- Replies: 1
- Views: 155
lights
for the lighting... can you light things from 3d max files or does the lighting has to happen in the c++ code? or is it possible to do both?