Search found 37 matches
- Fri Dec 30, 2005 7:04 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
Venom for Irrlicht 0.14
A new version of Venom is now in the download section. This is a Venom version for Irrlicht 0.14. And Venom is now also compiled with Python 2.4. No new functions have been added sorry for that. The Linux version is in the zip file but has not been verified with a hardware accelerator card since it ...
- Thu Jul 14, 2005 9:42 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
Venom for Irrlicht 0.11
Venom for Irrlicht 0.11 is now on my download page. I have ported some of Irrlich tutorials to python. And they can be found in the example directory. Venom library is provided both for Windows and Linux and compiled version is included in the zip file. Changes ---------------------- Venom for Irrli...
- Sat Apr 02, 2005 11:26 am
- Forum: Open Discussion and Dev Announcements
- Topic: Python Interface
- Replies: 2
- Views: 624
- Sat Apr 02, 2005 11:25 am
- Forum: Project Announcements
- Topic: Irrlicht meets Python
- Replies: 6
- Views: 1611
- Sat Apr 02, 2005 11:19 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
I have uploaded Venom for Irrlicht 0.9 on my download page. And Venom now works with new terrain engine in 0.9. There is an updated exempale “terrain.py” that shows the terrain function. There is also now a compiled venom.so for Linux. So Venom now works for both Windows and Linux. http://www.stenha...
- Mon Feb 28, 2005 6:20 am
- Forum: Bug reports
- Topic: v0.8 no textures in opengl also in Linux!
- Replies: 17
- Views: 3123
- Sat Feb 26, 2005 10:45 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
- Fri Feb 25, 2005 1:04 pm
- Forum: Bug reports
- Topic: v0.8 no textures in opengl also in Linux!
- Replies: 17
- Views: 3123
Sorry you need uncomment these lines also in CVideoOpenGL.cpp
Code: Select all
// extensions
//PFNGLACTIVETEXTUREPROC pGlActiveTextureARB = 0;
//PFNGLCLIENTACTIVETEXTUREPROC pGlClientActiveTextureARB = 0;
//PFNGLGENPROGRAMSARBPROC pGlGenProgramsARB = 0;
//PFNGLBINDPROGRAMARBPROC pGlBindProgramARB = 0;
- Fri Feb 25, 2005 10:13 am
- Forum: Bug reports
- Topic: v0.8 no textures in opengl also in Linux!
- Replies: 17
- Views: 3123
Do anyone have a How-To summary to get the OpenGL support in Linux to correctly? I know you can uncomment the bellow in CVideoOpenGL.cpp to get multitexturing support. CVideoOpenGL.cpp // This works. // But I am not able to test it out on my machine, because it doesnot have // any 3d acceleration in...
- Fri Feb 25, 2005 6:16 am
- Forum: Beginners Help
- Topic: setting up irrlicht 0.8 in linux
- Replies: 6
- Views: 448
- Tue Sep 28, 2004 5:01 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
- Tue Sep 21, 2004 8:03 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: BSP entities in Python
- Replies: 8
- Views: 4006
- Sun Sep 19, 2004 6:45 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
Yes it is wrapper for the irrlicht api.
Her is venom.LoadMesh
I haven’t look at zdimitor work (I just downloaded it) but theoretical it should work.
Her is venom.LoadMesh
Code: Select all
inline int Venom_LoadMesh ( char* path ) {
if ( !path )
return 0;
return (int)sceneManager->getMesh( path );
}
- Fri Sep 17, 2004 9:26 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht binding for Perl, Python, Ruby etc.
- Replies: 51
- Views: 9459
Venom for Irrlicht 0.7 Venom for Irrlicht 0.7 has been added to my sites download section. Two new examples are included quake3 map load and a particle example. Everything is complied in windows I am also trying to do a Linux release it works but there is trouble with texture quality with quake3 map...
- Thu Sep 02, 2004 8:02 pm
- Forum: Off-topic
- Topic: Whats your favorite game/s (of all time)
- Replies: 135
- Views: 18514
Ultima 4 and 7
and for MMO game
A Tale In The Desert
http://www.atitd.com
and mud
http://www.achaea.com
and for MMO game
A Tale In The Desert
http://www.atitd.com
and mud
http://www.achaea.com